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troy baker

Troy Baker on Voice Acting Reform and Fairness in the Gaming Industry

Troy responds to fellow voice actors' concerns.
This article is over 8 years old and may contain outdated information

In a recent interview with Twinfinite at Sydney’s Supanova convention, Troy Baker opened up about the conflict between voice actors and publishers, sharing his thoughts on fairness in the gaming industry and where it may be lacking.

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Last year, voice acting members of the Screen Actors Guild came forward to say publishers unfairly treat voice actors, suggesting long recording sessions damage talents’ voices and throats, limiting their job opportunities. When we spoke with him, Troy questioned Wil Wheaton’s use of the word “fair” in the debate.

“If we truly are being fairly treated, then we should be doing this for free because this is something that we love doing,” Baker said. “If you genuinely love it, the fact that someone pays me to do this is a value added benefit.”

“I think what a lot of people are trying to do is institute an archaic system that doesn’t necessarily apply to this industry – the TV and film model into the video game industry.”

Troy also communicated concern over rewards to developers, and who across the industry is left behind when it comes to bonus compensation. “There are a lot of people in the industry that don’t get any bonus compensation,” Baker said. “QC [Quality Control] people spend eight hours a day for months, if not years, testing a game to make sure that when it ships it doesn’t have any bugs; how about those people get something bonus?”

Back in October, it was reported that 96.52% of video game voice actors belonging to SAG voted to give the union’s National Board the right to declare a strike should negotiations with publishers fail to meet demands. Baker is worried the collective effort could break the video game industry.

“If they want something like that, then maybe they should ask on an individual level as opposed to making demands as an industry that would literally crumble if that happened,” he said, adding that he focuses on creating material that connects with an audience and makes an impact rather than any kind of bonus compensation.

Troy is currently working on Telltale Games’ upcoming Batman series as the voice of Batman and Bruce Wayne, as well as other projects currently under wraps.

Do you think voice actors should be awarded bonus compensation for their current working conditions? Let us know in the comments.

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Author
Image of Julian Rizzo-Smith
Julian Rizzo-Smith
Julian was a freelance writer for Twinfinite who covered news stories from the latest in Pokemon GO, Overwatch, and the Final Fantasy series. Pretty much anything going on in the console space, or in VR was within Julian's wheelhouse.