Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
PS5 Logo Sony

Red Dead Redemption 2 Publisher Thinks Next-Gen Consoles Won’t Be “Disruptive” for its Business

This article is over 5 years old and may contain outdated information

During Take-Two Interactive Software’s financial conference call for investors and analysts, Chief Executive Officer Strauss Zelnick talked about the next generation of consoles and streaming.

Recommended Videos

About the next-gen consoles, Zelnick mentioned that Take-two “certainly pays attention” to when new offerings and business models are coming and that informs their decision making around releases.

That being said, they “don’t really see the next-generation to be particularly disruptive” because the publisher is “pretty fluent in technology at this point.”

The last time there was a challenging console cycle transition it was the PS3 and Xbox 360 generation. That didn’t happen in the PS4 and Xbox One generation so Take-Two will be “Mindful” of the upcoming change, but it won’t be determining to what they do.

Zelnick also mentioned that the publisher is open-minded about subscription services. The publisher wants to be where the consumer is, but they also want to engage in what makes sense for their creatives and shareholders, which means that they need to find that “intersection” and that “may prove to be a little challenging” for subscriptions as people consume games differently than they do movies and TV.

The result remains to be seen, and Zelnick doesn’t think it’s a foregone conclusion that subscriptions will be as massive for games as they have proven to be for music and TV.

On the other hand, Take-Two is “very optimistic” about streaming technology. The notion of playing games on any device without needing a box and with low latency is “very compelling” if it can be delivered, and the folks at Google promised to deliver it in relatively short order with Stadia.

Conceptually, Take-Two is “a believer” in streaming services, but the business model needs to make sense for them.

If you want to read more about Take-Two Interactive Software’s financial results, you can read our dedicated article.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.