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lawbreakers

Nexon Blames Poor LawBreakers Performance on PUBG

Pour one out for LawBreakers, everyone.
This article is over 6 years old and may contain outdated information

LawBreaker’s publisher Nexon just released its Q3 earnings report, discussing the findings with investors, and one particular development from the report focuses on the game’s poor sales and performance. In case you haven’t been keeping track, LawBreakers isn’t exactly doing so well.

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Nexon spoke briefly on the game’s performance and the entirety of the situation as related to its Q3 analysis.

“Our results in North America in the third quarter were below our outlook, mainly due to the sales from Lawbreakers being below our expectations,” Nexon explained, going on to blame the game’s poor performance primarily on PlayerUnknown’s Battlegrounds.

“We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown’s Battlegrounds came out right about the same time, making the market environment very tough for first-person shooters in general and for LawBreakers.”

The future looks pretty bleak for LawBreakers at this point, as Nexon commented that it won’t be “accruing any more impairment losses.” In business speak, this means the game has been written off. As such, we likely won’t be hearing much more about it in the future, despite the fact that, all things considered, it was a quality arena shooter. PlayerUnknown’s Battlegrounds certainly wouldn’t be its direct competitor, however, as that honor would go to Overwatch. It’s all very puzzling. But if you enjoyed LawBreakers, you might want to get in as many matches as you can before it may no longer be accessible, if that point ever comes.

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Author
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Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.