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PlayerUnknown’s Battlegrounds Creator Aims for the Same Monthly Active Users as LoL

Can PUBG ever touch LoL's player numbers?
This article is over 7 years old and may contain outdated information

PlayerUnknown’s Battlegrounds has been experiencing a massive rise in concurrent players that’s kept it in the news even more so than it already is lately. It’s close to overtaking even mainstay Dota 2 on Steam as the most played game, which is a mammoth accomplishment. But that isn’t enough for creator Brendan Greene, PlayerUnknown himself.

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Speaking in a recent interview with GamesIndustry, Greene expressed a desire to overtake the ridiculously popular League of Legends, with its massive player numbers and ability to attract more and more.

Green is looking to enter that kind of stratosphere with PUBG, the biggest competition left for the game to overtake.

“I just look at League of Legends. 100 million active users a month, I think, something stupid like that?” Greene stated during the interview.
“If we play our cards right, maybe we can get to that level of users.”

League of Legends number of players is a little more difficult to gauge than titles that are played on Steam, because the game obviously isn’t available there, so the true number of players can’t be tracked accordingly.

It’s a very lofty goal of course, but given the game’s trajectory over the last few months, certainly one that’s not so out of reach, especially as Greene also stated in the same interview that there were no plans at the moment to raise the game’s price over $30.

The player count will undoubtedly be rising even further when PlayerUnknown’s Battlegrounds launches on Xbox One later this year.

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Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.