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Metal Hellsinger

Metal: Hellsinger for PS5, Xbox Series X, PS4, Xbox One, & PC Reveals Explosive Pre-Alpha Gameplay

During the Guerrilla Collective show currently being hosted, Funcom presented a look at pre-alpha gameplay of Metal: Hellsinger.
This article is over 4 years old and may contain outdated information

During the Guerrilla Collective show currently being hosted, Funcom presented a look at pre-alpha gameplay of Metal: Hellsinger.

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The game is a mix between a FPS and a rhythm game coming in 2021 for PS5, Xbox Series X, PS4, Xbox One, and PC.

It’s directed by David Goldfarb, whom you may know for Payday 2 and Battlefield: Bad Company 2, and narrated by well-known actor Troy Baker (Joel in The Last of Us among many other roles). Development is by Sweden-based studio The Outsiders.

You play the Unknown, a demon-human hybrid embarking on a mission through hell to vanquish the Red Judge.

Watch it in action below.

Below you can read an official description of the game from the Steam page. You can also check out the announcement trailer from a few days ago.

Metal: Hellsinger is a rhythm FPS, where your ability to shoot on the beat will enhance your gameplay experience. The more in sync you are with the rhythm, the more intense the music will become and the more destruction you will cause.

Defeat the demon hordes with a skull-clad blade or a wide range of murderous guns. Each weapon has its own ultimate ability, such as Murder of Crows or The Big Goodbye.

Play through an epic storyline, narrated by award-winning actor Troy Baker. Then conquer the leaderboards or challenge your friends to beat your score in Challenge Mode.

Although commonly known as Hell, The Infernal Planes is in reality a union of a thousand Hells, all of which are terrifying and diabolical in their own way. In order to dethrone The Red Judge, you must fight your way through the fiercest corners, from the icy world of Voke to the maddening world of Stygia.

Metal: Hellsinger is created by an experienced FPS team at The Outsiders and is the passion project of David Goldfarb, Game Director on Payday 2 and Lead Designer on Battlefield 3 and Battlefield: Bad Company 2.

Every track is created specifically for the game with vocals by metal icons, such as Matt Heafy (Trivium), Mikael Stanne (Dark Tranquillity), Björn Strid (Soilwork), and Alissa White-Gluz (Arch Enemy).


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.