Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Metal Gear Survive Beta Kicks off This January

Jump in the beta ahead of the game's February release.
This article is over 6 years old and may contain outdated information

Metal Gear Survive, Konami’s first foray into the Metal Gear series entirely without Hideo Kojima’s guidance, is releasing next February. But you’ll be able to get your hands on the game beyond press events and hands-on scheduled time before then, if you’re interested in seeing what it’s all about.

Recommended Videos

In addition to releasing a video glimpse at Metal Gear Survive’s single player campaign, Konami has announced a new beta period that will take place between Jan. 18 and Jan. 21 next year. You’ll be able to play in co-op mode alongside friends to “build, defend, and fight” through the game for some preliminary testing on Xbox One and PlayStation 4.

Anyone who participates in the beta will be rewarded a special bonus if they go ahead and buy the full game, including a Metal Gear Rex head, bandana, and special FOXHOUND name plate.

The full game is scheduled for Feb. 20 next year, so if you’re interested in trying it out ahead of release, the beta should scratch that itch nicely.

 

MORE NEWS


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Brittany Vincent
Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.