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Scene from It Takes Two.
Image via Hazelight Studios

It Takes Two Remains a Sales Juggernaut With 10 Million Copies Sold

Teamwork makes the dream work!

It Takes Two continues to perform exceptionally well, and has passed a rather insane sales milestone.

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In a post to Twitter made by Hazelight Studios on Feb. 3, it was revealed that It Takes Two has surpassed 10 million total copies sold. This figure includes both digital and retail sales, and includes copies sold across PlayStation consoles, Xbox consoles, the Nintendo switch, and PC. It likewise comes only a few months after the launch of the Nintendo Switch version of the game, which launched on Nov. 4.

The company notes in the Tweet that potentially double the number of players could have experienced the game as well. This would be due to the fact that the game is a cooperative multiplayer title which can be played so long as one person owns the game, meaning both players don’t need their own copy to dive into the experience.

The news comes only a year after the game reached 5 million total sales. This former milestone was achieved in less than a year following its initial release, and was done with copies sold for the PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. This would mean the game is maintaining an impressive and continuous increase in sales even well after its initial release.

As for what led to its exceptional sales numbers, there are a variety of potential reasons. In addition to the game being available on several consoles and platforms, It Takes Two has also received several major accolades. This includes it being named Game of the Year at the 2021 Game Awards and receiving praise as a stand-out co-op game from a slew of outlets (ourselves included).

It Takes Two is currently available on PlayStation Consoles, Xbox Consoles, Nintendo Switch, and PC. For more on the game, check out our related articles down below.


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Author
Image of Keenan McCall
Keenan McCall
Keenan has been a nerd from an early age, watching anime and playing games for as long as I can remember. Since obtaining a bachelor's degree in journalism back in 2017, he has written thousands of articles covering gaming, animation, and entertainment topics galore.
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