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halo, Halo: MCC, steam, sales

Halo: The Master Chief Collection’s PC Release Played by Nearly 3 Million During Launch Week

This article is over 4 years old and may contain outdated information

Halo: The Master Chief Collection’s long-awaited arrival on PC has been a big success, Microsoft announced today. Across both Steam and Xbox One, the collection was played by nearly three million during the PC game’s launch week. It was the top-selling game on Steam over the same period, too, as well as the most-watched game on Twitch.

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In fact, three million hours of Halo: MCC content was watched during launch week in total, which is mightly impressive for a remaster.

If you haven’t yet jumped into Halo: MCC and want to get involved, it’s available as both a standalone purchase and via both PC & Xbox Game Pass.

It should be noted that only Halo: Reach is available on PC so far. The rest of the series is coming to the collection in 2020, and when they do, players can expect the same 60-frames-per-second and 4K UHD support that now benefits Reach, in addition to new options to fine-tune the graphical and gameplay experience.

For those that already own Halo: MCC on Xbox One, they can upgrade to play the newly added Reach for $9.99. We have a more detailed guide on how to play Halo: Reach depending on your platform if you want more information on the process.


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Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action
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