Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
ghost of tsushima, npd

Ghost of Tsushima Tops NPD July Charts; Is Fourth Biggest US Sony Launch Ever

This article is over 4 years old and may contain outdated information

The NPD Group’s monthly tracking of digital and retail video game spending in North America is out for July, and it’s Ghost of Tsushima that has come out on top of the software charts.

Recommended Videos

“Ghost of Tsushima was July’s best-selling title. Ghost of Tsushima is developer Sucker Punch Productions’ fastest-selling release in history. Ghost of Tsushima also debuts as 2020’s 5th best-selling game year-to-date,” the NPD Group’s Mat Piscatella said over on Twitter earlier today.

Other key takeaways from the software segment include Paper Mario: The Orgami King as the 3rd best-selling game of July. It set a new launch month sales for the franchise, with physical launch month dollar sales more than doubling those of Paper Mario: The Thousand Year Door.

Also, after topping last month’s NPD chart and becoming Sony’s fastest-selling game of all time when it launched back in June, The Last of Us Part II’s strong commercial performance continued as it held on to number four spot.

Piscatella said that “Life-to-date dollar sales of The Last of Us: Part II are now the 3rd highest for a Sony published game in history, trailing only Marvel’s Spider-Man and 2018’s God of War.”

As for hardware, “U.S. spending across Video Game Hardware, Content and Accessories totaled $3.6B, an increase of 32% when compared to July 2019. Gains in accessory, subscription, mobile, and digital PC and console content spending drove the increase,” Piscatella explained.

Overall, it was a strong month for video game spending, with the $3.3 billion in July marking a 34% increase year-on-year. Digital spending increased by 41%.

Below you can view Piscatella’s recording of the monthly and year-to-date software sales charts.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Alex Gibson
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action
twitter