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Dynasty Warriors 9 Empires

Dynasty Warriors 9 Empires Gets Western Release Date; PS4 to PS5 Upgrade Will Be Free

Today Koei Tecmo reached out with a press release to announce the western release date of Dynasty Warriors 9 Empires.

Today Koei Tecmo reached out with a press release to announce the western release date of Dynasty Warriors 9 Empires.

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The game will launch on PS5, PS4, Xbox Series X|S, Xbox One, PC, and Nintendo Switch on February 15, 2022.

This is only a couple of months after the Japanese release on December 23, which was announced at Tokyo Game Show.

Incidentally, the press release clarifies that the upgrade from PS4 to PS5 is free. Presumably, the Xbox versions will come with a single SKU as usual.

Below you can catch a new trailer a gallery of screenshots, and an official description from the press release.

If you’d like to see more, you can watch more gameplay from TGS and the previous video.

“Combining the 1 vs. 1,000 action of DYNASTY WARRIORS with the addition of tactical elements, DYNASTY WARRIORS 9 Empires sets players on a quest to conquer ancient China by combining use of strategy and the sword. Battles have dramatically changed from previous titles in the series thanks to the new feature: “Storming the Castle”. With areas around castles now turned into battlefields, skirmishes evolve into “Storming the Castle” encounters, with players battling to take control of the castle. Players will also be able to utilize “Siege Battles with Troops” in order to invade the enemy’s base, taking advantage of siege weapons while giving instructions to troops during battle. Once players break through an enemy’s gate, they will enter a “Decisive Battle” and can claim victory after defeating the commander. Although all the enemy officers will re-join the battlefield for one last fierce resistance, players will have a chance to defeat and capture them.

Another element that will greatly influence battle will be “Secret Plans”. “Secret Plans” selected in the battle preparation phase will now be activated as missions during battles, with each “Secret Plan” having its own conditions for success and failure. Once the success conditions are fulfilled, favorable effects on allies will be activated including “capture surrounding bases”, “defeat messengers”, “escort the engineers”, and more. Each battle is highlighted by offense and defense centering on how to activate “Secret Plans”, providing a highly strategic battle experience. Conversely, enemies can also perform “Secret Plans”. By preventing the enemy’s “Secret Plans”, players will gain an advantage in battle.

Army Affinity will also play a key role in DYNASTY WARRIORS 9 Empires, with each officer’s unit having a military unit type assigned to them as a new officer characteristic. All three units will have their strengths and weaknesses: Infantry < Archer < Cavalry < Infantry. When a unit fights against opponents at an advantage, more damage can be given and the damage taken can be reduced. However, when a unit fights against opponents under disadvantages, the situation will be reversed. In addition, each military unit has its special effects: Infantry can attack siege weapons more effectively, Cavalry can cause more damage to enemy headquarters, and Archer can perform simultaneous attacks.

Aside from battle, the political intrigue and domestic system popular to the Empires series will also be included. Following the kingdom goals set once every half year, the kingdom a player belongs to strives to unify China. Each month, players will be able to give commands to search for new officers to join the kingdom, purchase arrows and items, and execute a variety of military, economic and diplomatic commands depending on the player’s position.”


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.