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Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night Finally Releases this Summer

This article is over 5 years old and may contain outdated information

Koji Igarashi’s Bloodstained: Ritual of the Night has been in development for a long time, but today, during the latest Nintendo Direct presentation, the game finally got a release window.

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While it’s not yet a release date, now we know that the upcoming IGAVania game will launch for PS4, Xbox One, Switch, and PC this summer.

The game was originally supposed to also come for Mac, Linux, Wii U, and PS Vita, but those versions fell by the wayside during development,

If you’re unfamiliar with the game, here is a bunch of handy bullet points from the press release to refresh your memory:

  • Igavania lives on – Koji Igarashi, one of the renowned godfathers of the Metroidvania genre, is creating a new, modern side-scrolling action RPG experience that will satisfy long-time fans of his celebrated work.
  • Vast and deep gameplay – unlock spells and powers, find, craft and upgrade several types of weapons and special items to change Miriam’s appearance, mix and match gear and abilities to find your playstyle.
  • High fidelity 2.5 graphics – everything in Bloodstained: Ritual of the Night is rendered in loving 3d detail on a 2d side-scrolling environment that changes and evolves as you play.
  • Orchestral music by industry legends – featuring music from industry icons Michiru Yamane (Castlevania: Symphony of the Night, Bloodstained: Curse of the Moon) and Ippo Yamada (Resident Evil, Mega Man).
  • Iga’s biggest castle – the Bloodstained: Ritual of the night game world is the largest of Koji Igarashi’s entire career, with a map size nearly double that of his previous games.
  • Multiple characters to choose from – aside from the enigmatic Miriam, there are secret playable characters awaiting discovery.

Below you can check out a new trailer released to announce the launch window.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.