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Atelier Ryza

Atelier Ryza Devs “Overwhelmed” by Positive Reception; Comment on Strong Sales & Potential in the West

Atelier Ryza: Ever Darkness & the Secret Hideout enjoyed a very successful launch in Japan, and it's almost about to release in the west.
This article is over 5 years old and may contain outdated information

Atelier Ryza: Ever Darkness & the Secret Hideout enjoyed a very successful launch in Japan, and it’s almost about to release in the west.

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In order to know how the developers at Gust feel about such a positive reception on the Japanese market, we Twinfinite asked Producer Junzo Hosoi for a comment.

Hosoi-san talked about the team’s satisfacion for the result, and expressed confidence that western gamers will enjoy the game as well.

“I am really pleased with the very strong sales and high reputation of Atelier Ryza: Ever Darkness & the Secret Hideout in Japan. The game has sold very well in Japan/Asia and become one of the top-selling entries in the series!

Back when we revealed the game, we saw many positive comments on how cute Ryza’s design was. Though after the launch of the game these people not only loved the characters, they also highly praised the exciting game systems – such as the new Active Time Battle and Synthesis systems.

We were overwhelmed by all the positive comments the community shared with us after trying out this latest entry.

The team has worked hard to deliver this beautiful new entry to the Atelier series, and I am confident Western users will enjoy the game as well. I hope that Atelier fans and newcomers alike will enjoy Atelier Ryza.”

If you want to learn more about Atelier Ryza: Ever Darkness & the Secret Hideout, you should definitely read our previous interview with Hosoi-san.

Atelier Ryza: Ever Darkness & the Secret Hideout released in Japan for PS4 and Switch on September 26. <it’ll launch in North America on October 29 and in Europe on November 1 for PS4, Nintendo Switch, and PC via Steam.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.