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hitman 3

Hitman 3 Will Make Use of Google Stadia’s State Share Feature

IO Interactive’s Hitman 3 is set to release on Jan. 20. While it will be available on PC and consoles, it’s also going to release on the Google Stadia. And if you’re planning on checking the game out on Stadia, you’ll be pleased to know that this is the first game that will make use of Stadia’s State Share feature.

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For the uninitiated, the State Share feature allows players to share their save points online via a saved image or video clip. With this feature being implemented in Hitman 3, players will hypothetically be able to share their unique experiences in the game, allowing others to replay a specific way of beating a mission.

Over on the Google Stadia site, Product Manager Catherine Hsiao gave more insight into how it would work with Hitman 3:

In HITMAN 3, as well as in the first two games in the HITMAN – World of Assassination trilogy, you’ll be able to use State Share to save a game state within any campaign or custom mission, during the missions themselves or at the mission complete screen. IO Interactive has designed its use of State Share to allow all saved game states to include the following gameplay elements:

  • Mission starting location within the beginning of the level
  • Mission objectives
  • Player loadout (including weapon, gear, and clothing)
  • Mission difficulty

The incredible part of playing HITMAN 3 on Stadia is that with State Share, you’ll be able to play with weapons and items that you haven’t unlocked yet. Even if you haven’t unlocked certain weapons or items in HITMAN 3, you’ll be able to experience them with State Share at the click of a link, without affecting your own progression in-game.

Hitman 3 is set to be released on PC and consoles, and we’ll have our review up for the game later this week.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.