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one punch man, launch enemies

One Punch Man: How to Launch Enemies

This article is over 4 years old and may contain outdated information

This week will finally see the release of One Punch Man: A Hero Nobody Knows, a new fighting game with RPG elements set in the popular anime world of One Punch Man. Here’s how to launch enemies in One Punch Man: A Hero Nobody Knows.

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Launching Enemies in One Punch Man: A Hero Nobody Knows

This is very much a fighting game, which means that there are quite a few basic moves and techniques you’ll need to master if you really want to get good at this game, and this includes launching enemies into the air.

To do this, all you need to do is tilt the left stick in the direction of the enemy while holding the Triangle button (or Y button if you’re on Xbox One). Once you release the button, while still tilting the left stick towards the enemy, your character will unleash a launch attack that sends them flying backwards and into the air.

The longer you hold down the button, the more power you’ll have behind your attack. However, do be warned that you’ll be completely vulnerable while doing this, and you can be interrupted.

Because of that, you might not want to spend too much time charging the attack, and just go for the launch whenever you can. This will allow you to get a bit of distance between the opponent and yourself, in case you need to make a quick escape.

To recap, here’s how to launch enemies in One Punch Man.

  1. Tilt the left stick towards your enemy, then hold down the triangle button.

  2. Release the triangle button to perform a launch attack to push them backwards and into the air.

That’s all you need to know about how to launch enemies in One Punch Man: A Hero Nobody Knows. Be sure to search for Twinfinite for more tips and information on the game.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.