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Monster Hunter World, Behemoth, FFXV

PC Players Are Finally Getting Major Monster Hunter: World Updates

This article is over 6 years old and may contain outdated information

PC players: your patience will soon be rewarded: updates for Monster Hunter World that have been on consoles for months will soon be making their way to the Steam version. Monster Hunter’s official Twitter account put out a tweet that details the roadmap for PC updates over the coming months, with the earliest coming as soon as December.

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The December updates will entail a collaboration with Universal Studios Japan including new quests, weapons, armor, and Palico gear. The rest of the December update includes a new Arch-Tempered monster, and Title Update 5.0. The first Arch-Tempered Monster on this roadmap is Vaal Hazak; however, the most notable new hunt for December is focused around Final Fantasy XIV’s Behemoth.

January and February’s updates will include two more Arch-Tempered Monsters, and Title Update 5.1.  The two new Arch-Tempered monsters are set to be Teostra and Kushala Daora, while the only information available on Title Update 5.1 is that it will bring ultra-wide display support.

Information on content going beyond February is limited to the addition of three more Arch-Tempered Monsters: Lunastra, Zorah Magdaros, and Xeno’jiva.

Despite how long it’s taking for them to catch up with consoles, updates for the PC version of Monster Hunter: World are coming out at a rapid pace, while console updates are starting to slow down a tad. It’s encouraging to see that Capcom is staying committed to their PC player base, and catching them up to players on consoles.

In the meantime, it might be a good idea to start brushing up on strategies for taking down the Behemoth.


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Image of Pjeter Juncaj
Pjeter Juncaj
An undergraduate political science student, Pjeter spends most of his days writing, or watching the Detroit Lions lose on any given sunday. When he does get around to playing video games, he's usually playing RPGs, JRPGs or shooters.
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