Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Keep on Rollin’ With the Rock of Ages 2 Launch Trailer

It's just a flesh wound, er, boulder wound?
This article is over 7 years old and may contain outdated information

In case you’ve never played Rock of Ages, let me paint a picture for you. It basically features what look like Monty Python caricatures swirling around a boulder as they scramble to use said boulder to attack the enemy’s castle at the bottom of a hill. It sounds simple enough, right? It can be, and it’s also totally weird.

Recommended Videos

But that’s exactly why you should play it. You can get an eyeful of its gleefully bizarre art style with its launch trailer as well, showing off the variety of different obstacles you can use to defend your path as your enemies try and breach your defenses, as well as some of the various stages and themed settings throughout the game.

Rock of Ages II: Bigger and Boulder is actually quite surprising as a new release since it’s by far one of the weirdest games you can pick up on PC, but it’s a welcome addition to the Steam store nevertheless. There’s plenty to do and see, and it’s all painted in a terribly strange package, but that’s all the more reason to check it out in the end, right?

Watch the trailer below and pick up the game now for PlayStation 4, PC and Xbox One.

CHECK OUT MORE


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Brittany Vincent
Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.