Electronic Arts CEO Comments About Acquisition Rumors and Speculation by Media

EA CEO Andrew Wilson was asked to comment on the media speculation that alleged that the company was trying to be acquired.
Electronic Arts Logo
Image via Electronic Arts

Today, during Electronic Arts’ quarterly financial conference call for analysts and investors, chief executive officer Andrew Wilson was asked to comment on the media speculation that alleged that the company was trying to be acquired.

Recommended Videos

Wilson belittled said speculation, mentioning that he couldn’t be expected to comment on it, and then went on to do just that (albeit indirectly), explaining that EA “couldn’t be in a stronger position” than today as a stand-alone company.

That being said, he explained that should there ever be a way to take care of EA’s people, players, and shareholders in a different way, he has to be open to the idea, but he feels very confident and excited for EA’s future.

“First, I’m sure you don’t expect me to comment on rumors and speculation from some, you know, small, small red media outlets, but be that, as it may, I would tell you, I think we are in an incredible position.

We are soon to be the largest standalone independent developer and publisher of interactive entertainment in the world. I think we have the most incredible teams in our industry on the planet and as Laura [Miele] said earlier, we’re attracting more and more incredible creative talent. 

We have a community that’s 600 million strong that is growing and certainly, we’re willing… Our aspiration is to be able to… to engage a billion people in play across the planet.

I think we’re growing across platforms, we’re growing across business models, and we’re growing across geographies.

And in a world where gaming is becoming more important to large part of gen Z and gen Alpha, who will be the leading generations in terms of consumption of entertainment for the future, I don’t think we could be in a stronger position as a stand-alone company.

Our objective and my objective is the CEO of this company, is always to take care of our people, our players, and our shareholders, and should there ever be a way for us to do that differently of the way we’re doing today, I, of course, have to be open to that. But I would tell you today, we feel very, very confident and excited for our future.”

Earlier during the conference call, Wilson also talked about the importance of single-player games for the publisher.

If you’d like to learn more about Electronic Arts’ financial performance during the past quarter, you can read our dedicated article with plenty of info.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Load From Last Inn Rest Causing Players to Lose Their Autosaves in Dragon’s Dogma 2
Dragon's Dogma 2 medusa gaze turning soldiers to stone
Read Article Players Are Speculating on What the GTA 6 Phone Apps Will Be
GTA 6 Fans Are Already Speculating on What Apps the Phone Will Have
Read Article The Impact Akira Toriyama Had on Gaming Can’t Be Understated
Photo of Akira Toriyama in His Office
Related Content
Read Article Load From Last Inn Rest Causing Players to Lose Their Autosaves in Dragon’s Dogma 2
Dragon's Dogma 2 medusa gaze turning soldiers to stone
Read Article Players Are Speculating on What the GTA 6 Phone Apps Will Be
GTA 6 Fans Are Already Speculating on What Apps the Phone Will Have
Read Article The Impact Akira Toriyama Had on Gaming Can’t Be Understated
Photo of Akira Toriyama in His Office
Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.