Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Capcom Logo
Image via Capcom

Capcom Announces Declining Sales & Profit Year-on-Year, but Performance Was Still “Solid”

Today Capcom announced its financial results for the first quarter of the fiscal year, related to the period between April 1 and June 30.

Today Capcom announced its financial results for the first quarter of the fiscal year, related to the period between April 1 and June 30.

Recommended Videos

For the first time in quite a long time, all the relevant figures show a decline, with sales dropping 47.9% year-on-year and operating income dropping 48.9%

You can see a summary below.

Yet, Capcom mentions that the results of its Digital Contents business are considered “solid.” This is explained by the fact that this quarter is comparing with the one in which the publisher released Resident Evil Village & Monster Hunter Rise, while the only big new release this time around is Monster Hunter Rise: Sunbreak.

The specific results for the Digital Contents Business were net sales at 19,860 million yen (down 54.8% year-over-year) and operating income at 12,541 million yen (down 48.7% year-over-year).

The company is still on track to achieve its tenth year in a row with a positive operating income.

On top of this, we also hear that the sales volume of catalog and digital games grew year-on-year. If you’re unfamiliar with financial lingo, catalog games are older titles that have not been released in the latest quarter.

Capcom now plans to focus on upcoming major game releases in the second half of the year and on continuing to promote high-margin digital sales.

If you’re interested in the comparison, you can check out our dedicated article featuring Capcom’s results for the previous quarter, which were released back in May.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.