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Project Zomboid

Project Zomboid Gets Update 41.66; Developer Outlines Extensive NPC System

Project Zomboid has acquired quite a lot of popularity as of late, and the developers at The Indie Stones have just released a new patch.

Project Zomboid has acquired quite a lot of popularity as of late, and the developers at The Indie Stones have just released a new patch.

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The update, numbered 41.66, brings significant tweaks to multiplayer, an overhaul for the foraging system, and much more, including a large slew of fixes.

You can read the full patch notes here.

Perhaps even more interesting is a Twitter thread written by developer Chris Simpson, which provides an intriguing outline of how NPCs will work when they’ll finally be implemented.

https://twitter.com/lemmy101/status/1496533456645660673
https://twitter.com/lemmy101/status/1496533459753385997
https://twitter.com/lemmy101/status/1496533462882394117
https://twitter.com/lemmy101/status/1496534460950528004
https://twitter.com/lemmy101/status/1496535242030649344

At the moment, the only living characters in Project Zomboid are the players, while everyone else is already a zombie. The introduction of NPCs has been a hotly anticipated feature among fans, and the system certainly appears to be very deep and potentially quite dynamic.

At the moment, we don’t know when exactly the feature will come, but I’m definitely looking forward to it.

Project Zomboid is available exclusively for PC via Steam and GoG. It’s still in early access and it has been for several years, but it already provides a remarkably polished and extensive experience.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.