Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
ubisoft quartz

Ubisoft Reveals Playable NFT Platform Called Quartz

Ubisoft has officially revealed its plans to bring NFTs and blockchain technology into its games, as the company announced earlier today that the beta release of the Ubisoft Quartz platform would be coming to Ghost Recon Breakpoint on PC later this week. Players can get their hands on Digits, the name for Ubisoft’s in-game NFTs starting Dec. 9.

Recommended Videos

The three Digits that will be available on the first day for Ghost Recon Breakpoint’s Ubisoft Connect PC version are Wolves skin for the M4A1 Tactical rifle, a helmet, and a pair of pants. While free, they will need to be claimed within a limited time window that occurs on Dec 9, 12, and 15.

Alongside meeting the timeline requirements, players will also have to have fulfilled the following criteria:

  • M4A1 Tactical rifle Wolves Skin – XP Level 5 in Ghost Recon Breakpoint
  • Pants – 100 hours played in Ghost Recon: Breakpoint
  • Wolf Enhanced Helmet A– 600 hours played in Ghost Recon Breakpoint

In a recent blog post regarding blockchains and NFTs, Ubisoft had the following to say:

The gaming industry is no exception. Players have long taken an active role in co-creating gaming experiences, supported by the ongoing expansion of the gaming ecosystem across mobile, streaming and esports, as well as the rise of online multiplayer and user-generated content. This has led to a major transformation of the industry’s development and revenue models. For example, the growth of free-to-play games and games-as-a-service provide players with new, affordable content on a regular basis while giving their developers the revenue required to continue creating more content and supporting those games. However, these models don’t recognize or reward the value generated by content creators and communities at the heart of those game experiences.

We see blockchain as a means of making this possible and as such, not as a solution to a problem, but rather an evolution of real-life possibilities in digital spaces. While not a one-size-fits-all approach, it has the potential to bring more balance to the equation by overcoming existing limitations that restrict players in their ability to create value from the time they spend, the items they buy and the contribution they make to their games.

You can check out the full article, and more on Ubisoft Quartz right on the Ubisoft website.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Andrew McMahon
Andrew McMahon
Andrew was Twinfinite's Features Editor from 2020 through until March 2023 and wrote for the site from 2018. He has wandered around with a Bachelor's Degree in Communications sitting in his back pocket for a while now, all the while wondering what he is going to do for a career. Luckily, video games have always been there, especially as his writing career progresses.