Today Ubisoft announced its financial results for the first half of the fiscal year 2021-22, related to the period ended on Sept. 30, 2021.
Below you can find a summary of the publisher’s results during the quarter. According to ubisoft, net bookings (which is a metric similar to sales, albeit not completely identical) were “well above target.”
The press release included the traditional comment by Chief Executive Officer Yves Guillemot.
“The industry is thriving and quickly evolving, offering us new challenges and opportunities. Players have a deeper impact on the worlds they are engaging with, and technological breakthroughs are opening up promising new avenues. Against this favorable backdrop, we continue to invest to bring our biggest franchises and new brands to a significantly wider audience.
Our roadmap is impressive, with our talented teams developing an ambitious, diverse and exciting slate of games for the coming years. With our rich IP portfolio, cutting-edge technologies, thriving recurring revenues and strong balance sheet, we will deliver meaningful value for players, our teams and our shareholders.”
Chief financial officer Frédérick Duguet also commented.
“We delivered a solid performance in Q2, with revenue well above target. It was driven by the depth and the strength of our portfolio of owned IPs, including the remarkable ongoing success of Assassin’s Creed Valhalla.
We relied on continued stronger structural trends from our back-catalog, up 23% vs. FY20 while PRI excluding mobile was solidly up 16%. As a consequence, our H1 earnings rose sharply versus two years ago. Looking at the second half, players are having a great time in Far Cry 6, considered by many as one of the best in the series, and we are delivering a strong line up of premium games and dynamic post launch contents.”
On top of that, we also get a list of highlights for the company’s quarterly achievements. We learn that Assassin’s Creed Valhalla is the 2nd-largest profit generator ever for Ubisoft in less than a year.
Far Cry 6’s early sales are in line with Assassin’s Creed Odyssey, with average playtime per player higher than Far Cry 5 by 25%.
Below you can find a breakdown of the publisher’s sales by platforms and region and the release slate for the current quarter.
PS5 and PS4 took the lion’s share of Ubisoft’s sales, with PC and Xbox trading second and third places depending on which metric you use and Nintendo Switch at the bottom, behind mobile.
If you want to compare, you can check out the results related to the previous quarter, which were published in August.