Final Fantasy XVI

Final Fantasy XVI Producer Naoki Yoshida Gives Small Update on State of Development

During a livestream from TGS, Naoki Yoshida and Hironobu Sakaguchi talked about Final Fantasy XVI offering a small update on development.

During a livestream from Tokyo Game Show, Naoki Yoshida and Hironobu Sakaguchi talked about Final Fantasy XVI offering a small update on development.

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You may know Naoki Yoshida as director and producer of Final Fantasy XIV and producer of XVI. Hironobu Sakaguchi is currently the head of Mistwalker (which recently released Fantasian) is widely recognized as the father of the Final Fantasy series.

Sakaguchi-san mentioned that he feels Final Fantasy XVI is going to be a full-fledged fantasy, and Yoshida-san confirmed that the main scenario is complete.

Side quests are in development and almost complete. Character models are also almost finished and the team just needs to brush up on the quality a bit.

Yoshida-san continued by mentioning that the initial focus was to produce the main scenario with a small team. While the total production period is quite long, the size of the team didn’t increase much until plans were finalized. There was a lot of trial and error. Yoshida-san believes that it’s important to start with a small team and then to gradually expand.

Sakaguchi-san (perhaps jokingly) offered to write a quest for the game, and Yoshida-san mentioned that he could write for Final Fantasy XIV, but the father of Final Fantasy replied that he wouldn’t want to compete with Yasumi Matsuno (who gave him 1 million gil to get started in XIV) and Yoko Taro.

Final Fantasy XVI will release for PS5 and PC. No release window has been shared, and the PS5 console exclusivity has been explicitly described as temporary.

You can also read the first comments from producer Naoki Yoshida and director Hiroshi Takai and check out the latest reveal.


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.