Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Minecraft Caves & Cliffs

Minecraft Caves & Cliffs Update Split Into Two Parts Coming This Summer & Holiday Season

Mojang announced that they won't be able to deliver the whole Caves & Cliffs update for Minecraft in the summer as originally promised.

Today Microsoft and Mojang announced that they won’t be able to deliver the whole Caves & Cliffs update for Minecraft in the summer as originally promised.

Recommended Videos

The update will be now split in two parts. The first will still come in summer 2021, while the second will come “around the holiday season.”

According to the developers, following the original timeline would mean compromising on quality.

Below you can find a dedicated video and a full explanation of the reasoning behind the decision.

“We know this news is disappointing to many of you, but there are several reasons for this change. Firstly, we strive to deliver the most polished experience possible, and including all the Caves & Cliffs features in the summer update would have meant compromising on quality. And even though occasional bugs are a reality of game development, we want this update to be an amazing experience, not wreak havoc on your meticulously crafted worlds.

Because of the magnitude of this update and the dramatic changes it brings to the Overworld as a whole, there are also significant technical challenges we need to overcome before certain parts of the update are ready to ship. Take the completely revamped world generation, which affects all the caves and mountains in Minecraft. With this feature, we are completely reshaping the Overworld, including the build height. Not only do we have to consider every effect this can have on the world but also how it will affect performance. Basically, having more stuff in the game also slows it down and we want to avoid that.

Technical considerations aside, we also prioritize our team’s health. We’ve come to realize that to ship all the features in the summer we would’ve had to work very long hours; and even then, there would’ve been no guarantee that everything would be finished on time. Lastly, working from home as we cope with the pandemic is still challenging – not just in terms of morale but also by hindering teamwork. Because our workflow is so complex and collaborative, not having the option to walk up to someone and ask for help makes everything take longer.

This was not an easy decision, and we’re also disappointed that some really exciting features are only coming later. Still, it’s the best possible choice to keep our team healthy, happy, and able to deliver awesome updates for many years to come. We will be doing some deep dives into the summer update over the coming weeks, but for now, we can tell you that the first part will focus on some cute and fun mobs, cool items, and new blocks. There’s a lot to look forward to, and we’re working as hard as we can to bring you the entire Caves & Cliffs experience.”


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.