Quantum Error for PS5 & PS4 Gets WIP Footage; 99.9% of Objects Will Be Physically Simulated

Quantum Error

Following today’s reveal of their horror game Quantum Error, the good folks at TeamKill Media released a couple of work-in-progress clips.

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The two clips were released via the game’s official Twitter account. The first is a test of the minigun showcasing fire rate, bullet impact marks, recoil, screen shake, and particle effects.

The second clip shjows a test of physics collision sounds, grenades, and explosive barrels.

Interestingly, the developers also mention that 99% of objects in the game will be physically simulated. 

You can watch both clips below. 

If you’re unfamiliar with Quantum Error, it’s a “cosmic-horror first-person shooter” made in Unreal Engine for PS4 and PS5, which currently doesn’t have a release window.

It appears to be set on earth in 2019, and it’s possibly inspired by Lovecraftian literature, even if no precise information has been revealed, for now.

TeamKill Media is an American independent studio based in Sheridan, Wyoming. It was founded in 2016 by the four Jones brothers (boasting over ten years of experience in various creative industries) with the mission to create “amazing games for gamers.”

Their previous game, Kings of Lorn: The Fall of Ebris, was recently released on PC via Steam and PS4.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.