Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
gdc 2020

GDC 2020 Postponed to Summer After Multiple Companies Pull Out of Event

This article is over 4 years old and may contain outdated information

If you’ve been keeping up with news updates regarding the annual Game Developers Conference for this year, you’ll know that multiple companies and developers have been pulling out of the event over the past couple of weeks. Because of that, it’s unsurprising to hear that GDC 2020 has officially been postponed from its original March start date.

Recommended Videos

Over on the official site, it’s been announced that the event will be pushed back to some time in summer. While the reason for the postponement wasn’t explicitly stated in the announcement post, it seems fair to infer that this was primarily due to the Coronavirus concerns from Wuhan, China, along with the fact that so many companies have pulled out of the event.

“We want to thank all our customers and partners for their support, open discussions and encouragement. As everyone has been reminding us, great things happen when the community comes together and connects at GDC. For this reason, we fully intend to host a GDC event later in the summer. We will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.”

The post ends by stating that more information on GDC 2020 will be shared in the coming weeks, and we’ll keep you updated as more news comes our way.

In addition to that, if you’re a developer originally intending to go for the event, gamedev.world has launched a relief effort to help alleviate travel costs and losses.

“In response, gamedev.world is announcing a week-long public fundraising effort, starting March 27th until April 3rd. For the duration of the week, we will present -for free, live-translated, and online- various talks from both marginalized developers and the sponsors that made the event possible. We’ll be raising donations throughout, and every single dollar the event makes will go towards our partners at the GDC Relief Fund and the marginalized developers most affected by these cancellations.”

More information about the fundraising effort will be released in the next couple of weeks as well.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.