summerford

Summerford Is a Survival Horror Inspired by Silent Hill, Resident Evil, and Rural England

If you have been looking for a survival horror game that doesn’t copy the first-person, semi-walking simulator experience popularized by P.T. (not that P.T. is bad, mind you), Noisy Valley Studios might have the game you’re looking for.

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Earlier today, the three person, family run game company (yes, seriously) Noisy Valley Studios officially announced its upcoming game Summerford. According to its press release, the studio took inspiration from “games like the original Resident Evil, Silent Hill, and Alone in the Dark” and uses fixed camera angles to “create a dark, cinematic atmospheric world to explore.” But, Summerford won’t be an identical survival horror experience with an indie paint job.

The game takes place in the titular fictional rural English town of Summerford, which was apparently the victim of a nuclear power accident. Players will take control of the urban explorer Samantha Linden as they investigate the town and surrounding countryside, and discover the secret behind the accident. Moreover, the developers promise “a balance between classic and modern gameplay” where players have to manage resources, solve puzzles, and just plain survive —no idea if the “survival” part of Summerford’s survival horror leanings will come from fighting monsters or dealing with nuclear radiation, though.

Noisy Valley Studios’ trailer doesn’t provide much in the way of gameplay, but it demonstrates that Summerford wears its inspirations on its sleeve. The trailer also gives off hints of other, lesser known survival horror titles. I got some serious Fatal Frame and Siren: Blood Curse vibes when I watched the video; I blame Summerford’s rural setting.

Summerford is scheduled to release in the final quarter of 2020 for PC, so we can probably expect it between October and December. The game also has a Steam page so you can wishlist it and keep an eye on development updates.


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Author
Aaron Greenbaum
Aaron was a freelance writer between June 2018 and October 2022. All you have to do to get his attention is talk about video games, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters. Aaron largely specialized in writing news for Twinfinite during his four years at the site.