Today Square Enix revealed a large batch of screenshots and artwork of its upcoming JRPG Trials of Mana, which is the remake of Seiken Densetsu 3 for Super NES.
On top of that, they also updated the official English website with plenty of information and images on classes.
First of all, we get the introduction of three holy creatures that we’ll meet in our adventure.
Known as the Winged Defender, Flammie is the emissary of the Goddess of Mana, said to protect the mountains and sky. The young dragon can be summoned by the Flammie Drum to fly the party around the map.
The party first met this mysterious ruler of the seas on Beuca Island. Though he’s usually wary of people, he’s surprisingly helpful.
Faerie ventures out of the sanctuary to warn Wendel’s Priest of Light of the fading power of the Mana Tree. However, she collapses on the way, too weak to complete her journey alone. The hero finds her and they join forces.
Next, we learn about the classes for each character. By changing classes you can learn new abilities and magic.
Starting from stage 2 classes, there are two paths to follow, Light and Dark. Depending on the path you choose, you can change a character’s cobat abilities and spells considerably.
For instance, in case of the hero Duran, by choosing Light he’ll be able to equip a shield and learn recovery spell, while by choosing Darkness his powers will be shifted toward damage dealing.
Here’s a full list:
Stage 1 : Warrior
A protector class. Knights are proficient at both attack and defense. They can use shields, weapons, and healing magic to defend their allies.
A class with high attack. Gladiators can’t use shields, but they possess great power. They can use fire, water, earth, and wind saber magic to deal lots of damage to their foes.
A balanced fighting class with good attack and defense. Lieges can also use healing magic to protect their allies and increase the party’s survival rate.
A stamina-based, defensive class. Paladins can learn saber magic to imbue their allies’ attacks with the light element. They’re good for support.
One of the most powerful fighting classes, Duelists learn dark saber magic in addition to having a high attack stat.
Edelfrei are great at attacking and can learn earth, water, fire, and wind saber magic. They excel at fighting techniques, able to strike at enemy weaknesses.
Stage 1: Magician
A class with a variety of spells. Sorceresses can use different types of elemental magic to attack their enemy’s weakness. They can also take a hit with their high endurance.
A hard-hitting magic class. Mysticists deal a lot of damage thanks to their high intellect stat. They are proficient with dark spells and good at saving MP.
Archmages can use the elemental powers at their disposal for a variety of powerful attacks. They also know a powerful non-elemental spell called “Glitter Dust.”
Light: Grand Diviner
Grand Diviners can cast a powerful “Doppelganger” spell to split themselves and attack. They can cause lots of damage to enemies.
Magi are a hard hitting class. They can cause massive damage with their wide array of magic attacks. One of their most potent attacks is “Ancient Curse.”
Dark: Rune Seer
Rune Seers can cause status effects to petrify, freeze, or change their enemies in battle. They also know powerful magic that can destroy an enemy instantly.
Stage 1: Grappler
A balanced warrior class. Good at both healing magic and fighting, Monks can support both themselves and their allies during battle.
A class that relies on brute strength. They do a lot of damage and are good with many weapons when they go forth in battle.
Light: Divine Fist
Divine Fists can use their class strikes in quick succession to do lots of damage. They can also learn magic spells for recovery and more.
Light: Warrior Monk
Warrior Monks can absorb MP from enemies when they attack. They also learn wood saber magic. They have high attack, defense, and healing powers for a balanced warrior class.
Dark: Fatal Fist
A powerhouse warrior class, Fatal Fists are an unbeatable attack class. They can use their class strike “Seiryu Strike” and cause lots of damage in the area of effect.
Enlighteneds can boost their own HP by stealing that of their enemies. They are perfect as a front line fighter with their high attack power and moon saber magic.
Stage 1: Cleric
A supportive healing class. Priestesses have a high spirit stat that increases their healing powers. They can use fire, water, earth, and wind saber magic to help their allies with more than just recovery magic.
A class for a fighting healer. In addition to healing, Enchantresses can learn attack magic. They can weaken their enemies before taking them down.
Light: High Cleric
A super support class. High Clerics can learn many kinds of healing and recovery magic to save their allies.
Sages are a strong support class that can get rid of status effects and use saber magic on the whole party.
A balanced class, Necromancers know powerful summoning magic for undead monsters. They can learn “Dark Curse” to lower an enemy’s stats.
A class that is good at weakening magic, Warlocks can also attack their enemies with the strong “Fetid Breath” spell.
Stage 1: Thief
A cunningly versatile class. Rangers can use magic that causes status effects, as well as attack enemies with traps. They befuddle their foes with tricky moves.
A technique-based, debuffing class. Ninjas use ninja moves and other special attacks that hinder their enemies. They excel at weakening their foes.
Nomads can learn a wide variety of support magic to help their party come out on top in battle.
Rogues can learn powerful trap attacks. Their specialties are versatile, meaning they can attack enemies at any range.
Dark: Ninja Master
As the name suggests, Ninja Masters have advanced ninja moves. They can cause damage in an area to turn the tide of battle.
Nightblades can learn “Weapon Smack,” as well as “Needle Shower” that can silence enemies and nullify their attacks. Their brilliant attacks can blow away the enemy.
Stage 1: Amazon
A strengthening support class. Valkyries can boost all stats to help their allies. They help cover the party’s weaknesses by bolstering their strengths.
Dark: Rune Maiden
A debuffing support class. Rune Maidens can weaken an enemy and make it easier for the party to win.
A support class with great stamina, Vanadis are a solid presence in the party. They can learn the summoning spell “Freya.”
Starlancers is a balanced class that can support the party by strengthening them in battle. They can learn magic to boost stats and have their own fair share of stamina.
Dark: Dragon Master
Dragon Masters can learn to decrease an enemy’s stats and summon “Jormungandr” to deal lots of damage and sometimes poison their opponent.
Dark: Fenrir Knight
Fenrir Knights can impede enemies by decreasing their stats. They can lead their party to victory.
We also get to see three villains, Crimson Wizard, Goremand, and Belladonna.
An interesting feature featured in the screenshot is each character’s prologue, that triggers when you meet them. You can basically play their origin story before they meet the hero. You can also choose to skip it.
More images show puzzles and obstacles scattered across the levels, like switches that change the directin of the wind or lava and fire traps that can damage your party.
Trials of Mana releases in the west on April 24, 2020 for PS4, Nintendo Switch, and PC.