Code Vein

Bandai Namco Announces 6.6% Profit Growth for Games Following Code Vein’s Launch

Today Bandai Namco announced its financial results for the second quarter of the fiscal year, ended on September 30, and they're rather positive.

Today Bandai Namco announced its financial results for the second quarter of the fiscal year, ended on September 30.

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Speaking of the publisher as a whole, net sales increased 4.4% year-on-year, while operating profit increased 9.1%.

You can see a summary in the table below, with all profit figures firmly in the black.

Moving on to the Network Entertainment Business, which includes games, quarterly net sales were 153,036 million yen, while the segment turned a 24,964 million yen  profit.

While net sales were essentially flat (-1% year-over-year), profit saw an 6.6% increase compared to the same quarter last year.

The Japanese announcement mentioned that during the quarter the newly released Code Vein and repeat sales of older games like Tekken 7, the Dragon Ball series and the Dark Souls series were popular mostly outside of Japan due to continued promotion catering to the users.

If you’d like to compare, you can check out the results from the previous quarter, announced in August.

Code Vein launched on September 27, just in time for catching the tail of the quarter. If you’re curious about the quality of the game (which mixes Souls-like gameplay with decidedly anime-like aesthetics), you can read our review.


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.