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Tokyo Mirage Sessions #FE Encore

Tokyo Mirage Sessions #FE Encore: Nintendo Apologizes for Poor Communication on Western Version in Japan

Today Nintendo posted an official message apologizing for the poor communication related to Tokyo Mirage Sessions #FE Encore.
This article is over 5 years old and may contain outdated information

Today Nintendo posted an official message on its Japanese support website apologizing for the poor communication related to Tokyo Mirage Sessions #FE Encore.

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The message expresses regret for the lack of information and adavance notice about the issue. 

Nintendo reiterates the messaging that the game “adds new elements” from the western version of the game released in 2015 for Wii U, and work is progressing with a global version aiming for a simultaneous worldwide release. Of course, Japanese language will be available.

However, Nintendo admits that the fact that the game is based on the western release of Tokyo Mirage Sessions #FE was not announced from the beginning, and screenshots from the Japanese version (which won’t appear in Encore) were initially included in the website, potentially causing misunderstandings for the customers.

Therefore, Nintendo replaced the screenshots on October 10, and added the mention about the nature of the game on October 17. Yet, they recognize that the release of information was insufficient from the beginning.

Customers who have already pre-ordered or pre-purchsed their copies at the Nintendo eShop and My Nintendo Store and wish to cancel their purchase will be allowed to do so.

The issue, of course, is that the western version of the Wii U game being used as a base for Tokyo Mirage Sessions #FE Encore is heavily censored, so it’s not surprising that Nintendo had to issue an apology, even if it’s just for the fact that customers weren’t properly advised. It’s unlikely that the whole hoopla will be seen favorably by many Japanese gamers. 


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.