Daemon X Manchina

Daemon X Machina for Nintendo Switch Shows Off Shoji Kawamori’s Designs in New Screenshots

Following the new reveal during the Nintendo Direct at E3 2018, Nintendo and Marvelous Entertainment released a brand new batch of screenshots and art of Daemon X Machina.

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We get to see plenty of the mecha design by legendary Macross creator Shoji Kawamori, and the character design by No More Heroes artist Yusuke Kozaki.

The gallery also features the brand new box artwork, ready for release.

You can check them all out at the bottom of the post. If you’re unfamiliar with the game, you can catch up with an official description from the fact sheet.

“Defend the planet and defeat corrupted A.I. controlled robots using your Arsenal, a fully customizable mechanized battle suit. Choose and equip your Arsenal with a multitude of weapons, obtain more from downed enemy Arsenals, and swap them on the fly to suit your strategy in the face of ever-changing threats that may bring the end of the world.

It was the greatest disaster in recorded history… The moon tore apart, turning the sky into a kaleidoscope of red light that illuminated all who watched from below. Survive this apocalyptic new age as a mercenary
and pilot powerful mechs in this brand-new action game from Kenichiro Tsukuda (Armored Core) and mech designer Shoji Kawamori (Super Dimensional Fortress Macross).”

FEATURES:

  • The player’s avatar is customizable with a variety of options
  • Each Arsenal can be equipped with different weapons on its arms and shoulders, as well as reserve weaponry on its back that can be swapped out during battle
  • Defeated enemies drop ammo and weapons, which the player can obtain and use on the fly
  • Online and local wireless multiplayer modes support up to 4 players

Daemon X Machina releases for Nintendo Switch on September 13, 2019.

 


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.