Kotodama: The 7 Mysteries of Fujisawa

Kotodama for PS4, Switch, and PC Won’t Be Censored; Gets New Screenshots and More

Following the release of a brand new trailer of its visual novel Kotodama: The 7 Mysteries of Fujisawa co-developed by Japanese studio Art, London-based publisher PQube opened the Steam page for the game.

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First of all, this includes new screenshots, which you can see at the bottom of the post. We also take another look at the rather fanservice-driven puzzle gameplay that was showcased in the trailer.

On top of that, we also get the PC system requirements, which are rather modest.

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows7/8.1/10
  • Processor: Intel(R) Core(TM) i3-2120
  • Memory: 4 GB RAM
  • Graphics: Geforce VRAM 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectSound

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: Windows7/8.1/10
  • Processor: Intel(R) Core(TM) i5-5440
  • Memory: 8 GB RAM
  • Graphics: Geforce VRAM 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectSound

last, but not least, the page contains more information about what kind of mature content is included in the game.

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Partial Nudity, Sexual Content.

This, and what was showcased in the trailer, certainly led some fans to be concerned about the possibility of censorship. Luckily, it PQube was quick to mention that it won’t happen, and that the game has been approved by Sony Interactive Entertainment.

You can check out the screenshots below. If you want to learn more, you can also enjoy our interview with PQube marketing manager Geraint Evans.

Kotodama: The 7 Mysteries of the Fujisawa will launch on May 31 in Europe and on June 4 in North America for PS4, Nintendo Switch, and PC.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.