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Tokyo Chronos

Tokyo Chronos Devs Promise Three Times as Much Info in 2019 for Innovative VR Visual Novel

This article is over 5 years old and may contain outdated information

It has been a little while since the latest reveal of the innovative virtual reality visual novel Tokyo Chronos, but apparently, the floodgates are about to open.

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The developers at studio MyDearest took to Twitter showcasing a lovely poster of the game (which you can find at the bottom of the post) and rekindling expectations for more details.

They mentioned that 2019 is a critical year for the game, and they aim to release something entertaining for the fans, livening it up not only within their studio but also with everyone else working on it. They plan to release three times as much info compared to what we saw in 2018.

That’s certainly promising, considering the fact that Tokyo Chronos brings virtual reality to the visual novel genre, which is in itself something rather exciting.

If you’re not familiar with the game, it’s the offspring of a crowdfunding campaign held last year, featuring the Direction of Haruki Kashiwakura of “Expelled from Paradise” fame, paired with Sword Art Online Producer Kazuma Miki, writer Kou Segawa (Konya, Kimi ni Korosareta to Shitemo), and the charming character design by LAM.

Of course, as soon as we hear something more, you’ll be able to read it here on Twinfinite.

Tokyo Chronos is set for a release in Early 2019 for PC with HTC Vive or Oculus Rift and PS4 with PlayStation VR

If you’d rather have your visual novels on a traditional screen, you can check out the new plans by Nekopara Developer Neko Works.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.