Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Last Labyrinth

Sony Veterans Launch Kickstarter Campaign for New Game Last Labyrinth

This article is over 5 years old and may contain outdated information

Today Tokyo-based independent studio Amata launched a Kickstarter campaign for its new game Last Labyrinth.

Recommended Videos

The game is a virtual reality “escape-the-room” game planned for PS4 with PlayStation VR, and PC with Oculus Rift, HTC Vive or Windows Mixed Reality headsets.

The game prompts the player to escape a creepy mansion alongside a mysterious girl named Katia, avoiding a myriad of deadly traps.

The only way to escape is to use head gestures and a laser pointer to guide Katia, since the player character is chained to a wheelchair and unable to act on their own.

The Kickstarter goal is rather modest two million yen, which is just north of $18,000. This is because the game is already in development and production is well underway. The Kickstarter campaign will fund Last Labyrinth promotion on a worldwide scale.

The game’s planned release is in the spring of 2019.

One of the interesting aspects of this game is the team behind it, formed mostly by veterans who worked at the Japanese arm of Sony Interactive Entertainment.

At the helm of the project is Hiromichi Tanaka, who directed and produced the popular PlayStation classic Dokodemo Issyo. Basically, he is one of the creators of PlayStation’s mascot cat Toro.

Tetsuya Watanabe, who worked on Puppeteer and The Last Guardian, covers the role of co-director and game designer.

Lead character animator Atsuko Fukuyama’s hand created the movements of the characters of ICO and Shadow of the Colossus.

Lead environment artist Michiko Kusaba created part of the environments in Gran Turismo 3 A-Spec and Gran Turismo 4.

Sound designer Takuya Hanaoka worked on the Super Robot Wars series, while composer Hiroki Kikuta worked on the Mana series for Square, the Shining series for Sega, SoulCalibur V, Atelier Escha & Logy: Alchemists of the Dusk Sky, and more.

One last well-known name is Dutch actress Stefanie Joosten, who lends her voice to Katia. You probably know her best as Quiet in Hideo Kojima’s Metal Gear Solid V The Phantom Pain.

If you want to contribute to the Kickstarter campaign of Last Labyrinth, you can find it here.

You can also check out a brand new trailer below.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.