As Sony announced on Wednesday, some existing PlayStation 4 games will look better when running on a PlayStation 4 Pro through a process Sony has dubbed “forward compatibility.” That’s of course just buzz-wordy marketing speak translating to “patches,” but today there was some confusion as to whether or not gamers would have to pay for those patches.
The confusion emanated from an interview with Sony Senior Vice President Masayasu Ito on Japanese site Game Impress Watch. When asked if these forward compatibility patches would cost money, Ito stated that it would depend on the each publisher’s or developer’s whims. When pressed if he was confirming that at least some companies would charge money for these patches, Ito stated “That is correct.”
However, speaking with Kotaku, a Sony representative later confirmed that this was not, in fact, correct. The rep issued the straightforward response that “[Sony] will not charge consumers for patches.”
That itself should close the book on the matter, but a third-party developer also chimed in to corroborate Sony’s statement. “We are not allowed to charge you for patches or pro feature updates,” Absinthe Games Founder and CEO Jack Sipich wrote on NeoGAF.
“The internet can calm down,” Sipich continued. “There is nothing we can do to leverage pro features or patches with price. Nothing.”
- PS4 Pro is Competing with the PC, Not Xbox Scorpio, Says Andrew House
- Xbox Drags Sony for Not Allowing Bethesda Mods on PS4
- Sony “Will Not Approve” Mods for Bethesda Games