Assassin's Creed Valhalla

Ubisoft Promises More Post-Launch Content for Assassin’s Creed Valhalla; Teases Surprises for FY 2022

During Ubisoft’s quarterly financial conference call for investors and analysts, the publisher's executives talked about future plans.

During Ubisoft’s quarterly financial conference call for investors and analysts, the publisher’s executives talked about future plans.

Recommended Videos

Commenting on the fact that the game recorded record revenue for the franchise (for now, Assassin’s Creed 3 still sold more in terms of the number of copies), chief executive officer Yves Guillemot mentioned that the game is also the greatest Ubisoft game ever in terms of digital sales and PRI.

Ubisoft intends to maintain this momentum with a “significantly longer and stronger post-launch content roadmap” with both free and paid content. Later in the call, we heard that the roadmap for additional content is bigger than Odyssey’s.

Interestingly, Guillemot also talked about the success of Immortal Fenix Rising, which was defined as suitable to the Nintendo Switch fanbase. The publisher expects it to have “very long legs.”

Chief financial officer Frédérick Duguet also talked about the next fiscal year (from April 2021 to March 2022).

Duguet mentioned that the release slate will include free-to-play games and “numerous paid titles” including three triple-A games.

Known releases are Far Cry 6, Rainbow Six Quarantine (both in the first half of the fiscal year, which means August at the latest), Skull and Bones, Rider’s Republic, the Prince of Persia: The Sands of Time Remake, and Rollers Champions.

He also added that “a few other surprises are in the works and will be revealed in due time” and later in the call, he clarified that no decision has been taken about the pricing for these games (in response to a question asking if they’ll cost $70).

If you’re unfamiliar with Assassin’s Creed Valhalla, you can read our review.

If you’re interested in Ubisoft’s financial performance, you can read our dedicated article from earlier today.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article That Time I Got Reincarnated as a Slime Isekai Chronicles Announced for Summer 2024 Release
Promotional art from That Time I Got Reincarnated as a Slime Isekai Chronicles.
Read Article Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don’t Need It
Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don't Need It
Read Article Dead By Daylight Players Predicted Chaos Shuffle Modifier
Related Content
Read Article That Time I Got Reincarnated as a Slime Isekai Chronicles Announced for Summer 2024 Release
Promotional art from That Time I Got Reincarnated as a Slime Isekai Chronicles.
Read Article Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don’t Need It
Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don't Need It
Read Article Dead By Daylight Players Predicted Chaos Shuffle Modifier
Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.