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Koei Tecmo Reveals Nioh Beta Survey Results, Planned Improvements for Final Product

Looking better and better.
This article is over 8 years old and may contain outdated information

The Nioh beta demo for PS4 has ended, and Koei Tecmo has finished compiling results from their player survey. Overall, the player reaction to the beta was a lot more positive than the alpha, and it looks like everyone really appreciated the gameplay tweaks and additions that Team Ninja added to the beta after the initial round of feedback. In particular, the training dojo was a very welcome addition because it really gave players a good understanding of the complex mechanics at play here.

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Koei Tecmo has also revealed the list of improvements that the development team will be making to the game:

OVERALL
• Fine tune the game balance and pace
• Adjust RPG elements such as player growth and armor parameters
• Further improvements to clarify the interface and make it easier to use

DETAILS
■ Tutorials
• Implement a training stage for tutorials on basic controls and core game actions.
■ Action & Controls
• Revise the TPS controls
• Add and adjust samurai skills
• Adjust the player damage/defeat
• Adjust the methods and performance of lowering the enemy stamina
• Adjust the weight and agility of armor
■ Level Design/Stages
• Adjust position of enemies including the Twilight Missions
• Adjust enemy detection issues
• Adjust collision such as dropping edges
■ Enemies
• Adjust strength and attack power of enemies
• Adjust the AI tracking ability and groupthink
• Add Boss attack variations in the Twilight Missions
• Revise superarmor (stagger/no stagger) and homing abilities
■ RPG
• Expand the maximum number of items (overall and per item)
• Adjust the amount of armor items dropped
• Expand the functions of the Blacksmith, adjust the requirements of Re-Forge and Soul Match
• Implement items when player level is reset
• Revise each type of reward
■ UI
• Improve each type of interface and usability
• Expand the tutorial
■ Camera
• Improve camera behavior in areas of bad visibility and inclines
• Add the ON/OFF option for camera autocorrect
■ Online
• Adjust Revenant drops
• Improve the enemy attack behavior during co-op play
• Fix enemy transparency bugs
• Allow movies to be skipped after the Boss is obliterated in co-op play
■ Other
• Stabilize the frame rate of image optimization
• Fix various problems and bugs
Nioh will be getting a worldwide release for the PS4 on February 9. You can check out the full survey details here.

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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.