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Star Wars Battlefront 2: How to Lock On with Missiles

This article is over 7 years old and may contain outdated information

HOW TO LOCK ON WITH MISSILES IN STAR WARS BATTLEFRONT 2

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Space combat makes a return in Star Wars Battlefront 2, having been excluded in favor of aerial combat within a planet’s atmosphere in the previous entry. Once again, players will be able to bob and weave between massive Battlecruisers and missiles as they engage in a gorgeous rendition of the iconic Tie-fighter versus X-wing battles.

Of course, players won’t be limited to just Tie-Fighter and X-Wing ships, with Battlefront II offering several different classes to chose from, each packing a different array of firepower. Starfighter ships are equipped with homing missiles in addition to laser weapons, which are devastatingly effective. These fire-and-forget weapons track enemy ships after being launched, as long as you’ve properly locked onto your target first.

In order to lock onto an enemy, wait until the opposing ship is in your sights and hit R1. As you do so, the reticle will begin to close in, eventually highlighting the enemy. Immediately hit R1 again to launch a missile.

That’s all the information you need in order to lock on with missiles in Star Wars Battlefront 2. For more on Star Wars Battlefront 2, be sure to check out our wiki.


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Author
Image of Alex Gibson
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action