Pokémon Scarlet and Violet officially introduced 120 new Generation 9 species, expanding the franchise beyond the initial 104 base-game additions. This complete roster encompasses the Paldea region overworld, event-exclusive Paradox Pokemon, and expansions from The Hidden Treasure of Area Zero downloadable content, concluding with the mythical Pecharunt. This comprehensive guide details the complete Pokédex registry, release timelines, behind-the-scenes creator trivia, and cross-media connections. By examining development milestones and guest artist contributions, trainers can fully navigate the ecology and historical production of this open-world generation.
What Is the Complete Gen 9 Pokédex Roster?
The initial launch of the base games featured a regional Pokédex cataloging 104 new species, starting with the grass-type starter Sprigatito and concluding with the box legendaries Koraidon and Miraidon. Rather than leaving the regional ecology static, developer Game Freak introduced 16 additional species across subsequent downloadable content campaigns and event distributions. This brought the final tally of unique Generation 9 designs to 120.
The following chronological index details the additional 16 species introduced post-launch, outlining their respective typing, evolution methods, and expansion phases:
| Pokédex Number | Pokémon Name | Primary Type | Secondary Type | Evolutionary Origin / Mechanism | Expansion Phase |
|---|---|---|---|---|---|
| #1009 | Dipplin | Grass | Dragon | Evolves from Applin when exposed to a Syrupy Apple | Part 1: The Teal Mask |
| #1011 | Archeludon | Steel | Dragon | Evolves from Duraludon when exposed to a Metal Alloy | Part 2: The Indigo Disk |
| #1012 | Poltchageist | Grass | Ghost | Counterpart to Sinistea found in Kitakami wild regions | Part 1: The Teal Mask |
| #1013 | Sinistcha | Grass | Ghost | Evolves from Poltchageist using the Unremarkable or Masterpiece Teacup | Part 1: The Teal Mask |
| #1014 | Okidogi | Poison | Fighting | Legendary encounter at Kitakami Paradise Barrens | Part 1: The Teal Mask |
| #1015 | Munkidori | Poison | Psychic | Legendary encounter at Kitakami Wistful Wilds | Part 1: The Teal Mask |
| #1016 | Fezandipiti | Poison | Fairy | Legendary encounter at Kitakami Fellhorn Gorge | Part 1: The Teal Mask |
| #1017 | Ogerpon | Grass | Varied | Legendary encounter at the Dreaded Den | Part 1: The Teal Mask |
| #1018 | Gouging Fire | Fire | Dragon | Paradox encounter via Perrin quest line in Area Zero | Part 2: The Indigo Disk |
| #1019 | Raging Bolt | Electric | Dragon | Paradox encounter via Perrin quest line in Area Zero | Part 2: The Indigo Disk |
| #1020 | Iron Crown | Steel | Psychic | Paradox encounter via Perrin quest line in Area Zero | Part 2: The Indigo Disk |
| #1021 | Iron Boulder | Rock | Psychic | Paradox encounter via Perrin quest line in Area Zero | Part 2: The Indigo Disk |
| #1022 | Hydrapple | Grass | Dragon | Evolves from Dipplin after leveling up knowing Dragon Cheer | Part 2: The Indigo Disk |
| #1023 | Pecharunt | Poison | Ghost | Mythical capture at Peachy shop after Mochi Mayhem trigger | DLC Epilogue: Mochi Mayhem |
| #1024 | Terapagos | Normal | Stellar | Legendary capture sequence in the depths of Area Zero Underdepths | Part 2: The Indigo Disk |
| #1025 | Walking Wake | Water | Dragon | Dedicated limited-run event-exclusive Tera Raid Battles | Pokémon Day 2023 |
| #1026 | Iron Leaves | Grass | Psychic | Dedicated limited-run event-exclusive Tera Raid Battles | Pokémon Day 2023 |
How Did the Development Timeline and Hardware Performance Evolve?
The core development of Generation IX was managed by a rapidly expanding team at Game Freak, which grew from 10 core developers during the original Game Boy era to over 200 developers for the transition to modern console hardware. Base versions of the games launched worldwide on November 18, 2022, on the Nintendo Switch console. The software faced immediate technical feedback regarding environmental asset rendering, physical overworld bugs, and frame rate instability.
To resolve these performance limitations, developer Game Freak launched a major optimization patch on June 5, 2025, alongside the global release of the Nintendo Switch 2 console. This free hardware update introduced high-fidelity rendering, native 4K display output, and stable 60 frames per second overworld performance.
The differences in loading times and overworld performance metrics between console generations are outlined in the baseline tracking data below:
| System Operation / Action | Nintendo Switch V2 (1080p Docked) | Nintendo Switch 2 (Native 4K Docked) | Performance Gain |
|---|---|---|---|
| System Boot and Title Screen Load | 18.5 seconds | 6.2 seconds | 66.49% Faster |
| Fast Travel: North Province to Casseroya Lake | 14.8 seconds | 4.1 seconds | 72.30% Faster |
| Fast Travel: Blueberry Academy to Paldea | 21.3 seconds | 5.8 seconds | 72.77% Faster |
| Menu Interface Render (Clothing Shop Model Load) | 4.2 seconds | 0.2 seconds | 95.23% Faster |
| Target Frame Rate (Standard Overworld Exploration) | 30 FPS (Unstable, frequent dips below 20 FPS) | 60 FPS (Stable overworld output) | 100% Frame Rate Increase |
Who Are the Guest Illustrators Behind the Iconic Designs?
To bring diverse artistic identities to the Paldea region, Game Freak expanded its visual pipeline by collaborating with several freelance manga artists and high-profile guest character designers. These creators were responsible for designing key human mentors, student rivals, and major species.
The following registry profiles the external illustrators, their notable human or creature designs, and their distinct portfolios:
| Illustrator Name | Confirmed Human Designs | Confirmed Pokémon Designs | Artistic Roots and Design Portfolios |
|---|---|---|---|
| Mari Shimazaki | Instructor Miriam, Instructor Raifort | Fidough, Dachsbun | Lead character designer and art director for the Bayonetta trilogy; conceptual illustrator for Okami |
| James Turner | Professor Sada, Professor Turo | Tatsugiri, Dondozo, Paldean Tauros, Gholdengo | Former Game Freak art director; founder of All Possible Futures studio; creator of Shadow Lugia |
| Yusuke Kozaki | None | Cetoddle, Cetitan, Varoom, Revavroom | Core character designer for Fire Emblem Awakening, Fire Emblem Fates, and No More Heroes |
| Haruko Ichikawa | Penny | None | Author and manga illustrator of Land of the Lustrous |
| Hitoshi Ariga | None | Flittle, Espathra | Manga artist for Mega Man Gigamix; designer of Honedge, Aegislash, and Rookidee |
These artistic decisions were heavily influenced by lead director Shigeru Ohmori, who emphasized a philosophy where pocket monsters are not merely treated as characters but are modeled to resemble realistic organisms. Speaking on this methodology in public developer interviews, Shigeru Ohmori stated that what sets Pokémon apart from other character brands is that the Pokémon are not designed to be characters themselves – they are meant to be living creatures believable as existing in their own environment.
What Are the Official Cross-Media Lore Connections?
The lore of Paldea extends beyond the core role-playing games into expanded universe materials, including animated web adaptations and official design spin-offs. A primary canonical connection is the historical tragedy of Kitakami, which is deeply linked to the mythical Poison and Ghost-type Pecharunt. According to official media, Pecharunt used toxic Binding Mochi to draw out human greed and physically subjugate Okidogi, Munkidori, and Fezandipiti through its toxic chains. This subjugated trio – later falsely celebrated as the local Loyal Three – clashed with Ogerpon and its human partner, leading to the partner’s demise and the eventual dormancy of Pecharunt.
To adapt these narratives for visual media, The Pokémon Company partnered with WIT Studio to produce the four-episode animated series Paldean Winds. Each episode follows academy students pursuing school projects alongside their partner creatures.
The chronological distribution of the animated episodes, character arcs, and cross-media game codes is cataloged below:
| Episode Title | Focus Character and Partner | Narrative Arc Overview | Cross-Media Game Password Reward |
|---|---|---|---|
| Episode 1: Breathe Out | Ohara and Fuecoco | Student flutist Ohara works to overcome intense stage fright prior to an academy concert performance | Special Cetitan distribution code |
| Episode 2: Breathe In | Aliquis and Meowscarada | Hard-headed battler Aliquis struggles with a long-standing losing streak against rival Nemona | Sweet or Spicy Herba Mystica distribution code |
| Episode 3: Take a Breath | Hohma and Quaxly | Academy journalist Hohma attempts to land a massive scoop by infiltrating a local Team Star base | Special Revavroom distribution code |
| Episode 4: Breathe Together | Ohara, Aliquis, Hohma | The student trio coordinates on a final promotional video featuring Ryme and Iono | Special Chest Form Gimmighoul distribution code |
This focus on regional building and ecological design also birthed the collaborative spin-off game Pokémon Pokopia on the Nintendo Switch 2 console. Directed by Shigeru Ohmori and co-developed alongside Koei Tecmo’s Omega Force team, this social sandbox simulation tasks a transforming Ditto with cultivating a post-apocalyptic version of the Kanto region. The title directly references Ohmori’s earliest map-designing days on Pokémon Ruby and Sapphire, transforming real-world developer map-building editors into cozy, interactive gameplay mechanics.
Updated: Jun 29, 2026 03:31 pm