Mana is a spell-casting resource in almost every action RPG game out there, but in PoE 2, it’s so much more than that. You can use it as an incredible scaling tool around which you can create OP builds. Find everything you need to develop and improve a Mana-scaling build in our complete Path of Exile 2 Mana guide below.
Table of Contents
Author’s note: The following guide is made of two larger sections, with the purpose of it being whole in one place. The first part covers basic concepts and some theory crafting related to Mana stacking in Path of Exile 2 (for beginners mostly). The second part is a complete list of all Gems, Items, Passives, and Item modifiers that increase your Mana and help you sustain it.
What is Mana in Path of Exile 2?
Mana is a resource you spend to use Skills in Path of Exile 2. However, Mana can also serve as a powerful offensive and defensive scaling tool. You can see your current Maximum Mana in the Character menu (C key) or by hovering over the Orb in the lower-right corner of your screen. You can see your Mana status at all times by enabling that option in Interface Settings.
In PoE 1, Mana-stacking Archmage builds have been absolute meta for a few Leagues now. With their insane DPS and survivability, they can consistently clear possibly the hardest content in the game, deep Delve.
Full Mana and Low Mana Statuses
Some bonuses are active only when you are either full or low on Mana. Full Mana bonuses only apply while you are at 100% of your Mana, while Low Mana bonuses apply while you are below 50% of your Mana. Certain Unique Items can modify both of these thresholds.
Scaling Damage and Defenses With Mana in PoE 2
Certain Gems, Unique Items, and Passives scale based on your Maximum Mana, offering you more Damage and survivability. Out of the many listed further below, these select few stand out:
- Archmage: If you put some quality on it, at max level, you will get 8% extra Lightning damage for every 100 Mana you have. If you can manage the increased Mana consumption, your damage can multiply exponentially.
- The Everlasting Gaze and Atziri’s Disdain: These are very powerful defensive items. With high enough Mana to scale off of, they can increase your Energy Shield by thousands. However, Atziri’s Disdain should not be used in combination with Chaos Inoculation Keystone.
- Force of Will: Arcane Surge buff might seem underwhelming at first. However, it can become a potent buff when you increase its effect. On a low investment, with the buff active, you can easily get 40% More Cast Speed and 80% More Mana Regeneration. The keyword here is “More,” which is a multiplicative modifier.
- Arcane Intensity: A Notable Passive that has a similar effect to the Indigon from PoE 1, but permanent and on a much lower scale. Despite that, with enough Mana, it is the Best source of % increased Spell Damage on the whole Skill Tree.
Difference Between Increased and More Modifiers
At low levels, they work the same. However, “More” modifiers become much stronger the more you upgrade your build, as they apply after the “Increased” modifiers. For example:
- Let’s say you increased your Attack Damage by 200% from Passives on the Skill Tree. Combine that with your Base Damage, which is 100%, and you have 300% total Damage.
- Now, if you increase it by another 100% to a total of 400% Damage, you will boost your Damage by 33%.
- If you apply a 100% “More” Damage modifier to the 300% you have, it will increase it by 100% at the end of the calculation. So, 300% + 300%, which is 600% Damage in total.
Ascendencies That Can Scale The Most with Mana
Stormweaver has the highest Mana scaling potential in Path of Exile 2. It buffs the effect of Arcane Surge, increases your Lightning Damage, and even allows you to apply double Shocks. Other Ascendencies that can benefit from stacking Mana are:
- Hand of Chayula (Monk): Ravenous Doubts and Consuming Questions are a good combo for a permanent Mana sustain. Combine those two with Mind Over Matter, Eldritch Battery, and Chaotic Inoculation, and you have a decent build already. Hand of Wisdom and Action Unique Gloves also seem like a good fit.
- Infernalist (Witch): A build around the Pyromantic Pact will basically give you an infinite Mana pool. However, you will have to mitigate the Fire Damage you will constantly receive.
- Gemling Legionnaire (Mercenary): It’s a balanced Ascendancy that increases your DPS by giving extra Levels and Quality to your Skills. Advanced Thaumaturgy can also significantly reduce your Mana Costs.
- Chronomancer (Sorceress): The Rapid River has good defensive potential if you get enough Mana Recoup.
Skill, Spirit, and Support Gems That Scale With Mana
The following Gems can be combined to increase your Damage exponentially. While some, like Sigil of Power, do it at basically no cost, others can drain your whole mana very quickly. To permanently sustain them, increase your Mana recovery and reduce their Costs. Both of these mechanics are covered further in the guide.
Gem | Type | Details |
---|---|---|
Mana Tempest | Spell Tier: 9 | Creates a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana. Empowered Spells Gain (40–78)% of damage as Lightning Damage Buff causes Lightning Spells that cost Mana to Chain an additional time Buff causes Lightning Spells that cost Mana to also Chain to +(1–3) target when Chaining, but not Chain further from them Projectiles from Empowered Lightning Spells Fork 30% of Mana Spent while in the storm is added to this Skill’s Mana Cost per Second Additional Effects From Quality: Effects of Mana Tempest linger for (0–1) second after leaving the Tempest |
Sigil of Power | Spell Staff Skill | Places a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil. Minimum 1 second between gaining Stages Sigil radius is 3 metres Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area Sigil duration is (10–11.9) seconds Maximum 4 Stages Buff grants (10–14)% more Spell damage per Stage Additional Effects From Quality: Sigil radius is (0–0.8) metres |
Archmage | Buff Tier: 14 Reservation: 100 Spirit | While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana. Non-Channelling Spells Gain (3–6)% of Damage as extra Lightning damage for each 100 maximum Mana you have Non-Channelling Spells cost an additional (5.05–6)% of your maximum Mana Additional Effects From Quality: Non-Channelling Spells Gain (0–2)% of Damage as extra Lightning damage for each 100 maximum Mana you have |
Arcane Surge | Support Tier: 1 | Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed. Gain Arcane Surge for 8 seconds after Spending a total of 100% of your Maximum Mana on Supported Skills Arcane Surge grants you 10% more Cast Speed and 20% Mana Regeneration Rate. |
Mana Flare | Support Tier: 2 | Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions. Supported Skills trigger Mana Flare on Critical Hit Cooldown Time: 1.00 s Cast Time: 1.00 sec Critical Hit Chance: 7.00% Consumes 20% of current Mana to deal that much Fire damage |
Burning Inscription | Support Tier: 3 | Supported Skills trigger Burning Inscription after their Runic Inscriptions expire Creates Ignited Ground Igniting Enemies based off a percentage of your Maximum Mana. Create Ignited Ground dealing Fire Damage equal to 20% of Your Maximum Mana |
Unique Item Modifiers That Scale With Mana
Items below have unique modifiers that scale off of your Mana in some way. They can easily become an essential part of your build, as some of them offer a lot of DPS and survivability to it.
Item | Stats, Requirements and Modifiers | Item | Stats, Requirements and Modifiers |
---|---|---|---|
The Everlasting Gaze Azure Amulet | Unique Amulet (20–30)% increased Mana Regeneration Rate +50 to maximum Mana 50% increased Mana Regeneration Rate Gain (20–30)% of Maximum Mana as Extra Maximum Energy Shield | Atziri’s Disdain Gold Circlet | Unique Helmet Energy Shield: 58 Requires Level 40, 74 Int +(40–60) to maximum Mana (10–20)% increased Rarity of Items found (20–25)% of Damage taken bypasses Energy Shield Gain (25–30)% of Maximum Life as Extra Maximum Energy Shield |
Icetomb Mail Vestments | Unique Body Armour Armour: 67 Energy Shield: 28 Requires Level 16, 20 Str, 20 Int +(20–30) to Strength +(20–30) to Intelligence +(30–40)% to Cold Resistance Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit | Melting Maelstrom Ultimate Mana Flask | Unique Flask Requires Level 60 Recovers 310 Mana over 9.10 Seconds Consumes 10 of 75 Charges on use Effect is not removed when Unreserved Mana is Filled (200–250)% increased Duration Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used Deals 25% of current Mana as Chaos Damage to you when Effect ends |
Idle Hands Sectioned Bracers | Unique Gloves Evasion Rating: (72–83) Requires Level 28, 46 Dex (40–60)% increased Evasion Rating +(60–100) to Accuracy Rating +(5–10) to Intelligence 25% increased Attack Speed while on Full Mana You count as on Full Mana while at 90% of maximum Mana or above |
Passives That Scale With Mana
Some of the following Ascendancy Passives are a must-have if you decide to stack Mana on your build. You can even make builds around Passives like the Pyromantic Pact. The Notables below are always worth going for as they offer a huge DPS increase, so try to path towards them if you can.
Mind over Matter, Eldritch Battery, and Chaos Inoculation
Mind Over Matter, Eldritch Battery, and Chaos Inoculation are three passives with an insane synergy. They are all allocated on the top side of the Skill Tree, which makes them easy to path toward. With all three, your Maximum Life becomes 1, and you have no Energy Shield, but you get immunity to Chaos Damage and a huge pool of Mana that can keep you alive.
Passive | Type | Effect |
---|---|---|
Mind Over Matter | Keystone | All Damage is taken from Mana before Life 50% less Mana Recovery Rate |
Eldritch Battery | Keystone | Converts all Energy Shield to Mana |
Chaos Inoculation | Keystone | Maximum Life becomes 1, Immune to Chaos Damage |
There is a unique interaction at the moment that might be unintentional. It has to do with the “Gain (#–#)% of Maximum Life as Extra Maximum Energy Shield” modifier found on certain Unique Items. If you have Eldritch Battery allocated and this modifier on one of your Items, you will get a huge pool of Energy Shield back. This can basically double your survivability.
Important things to note:
- For Chaotic Inoculation: You have to get Passives on the Skill Tree that give you a percentage of your Energy Shield as an additional Stun Threshold. If you don’t, you will easily get stunned because you only have 1 Life. Also, do not use Atziri’s Disdain, as anything would kill you if you run out of Mana.
- For Eldritch Battery: Eldritch Battery only scales with Energy Shield on your gear, so there is no “double dipping” into it.
- For Items like The Everlasting Gaze: The Energy Shield that you get back by equipping Items like The Everlasting Gaze can be further increased through Passives on the Skill Tree.
Stacking and Sustaining Mana in Path of Exile 2
At the moment, you are very limited with how much you can increase your Mana from the Passive Skill Tree. So, take only the nodes that are close to other passives you are going toward. Most of your Mana will come from Rare items that you find, craft, or buy. Look for high-tier normal and hybrid modifiers that give you Mana, Intelligence, and Energy Shield (If you allocated Eldritch Battery).
How you decide to sustain your Mana consumption will largely depend on the type of your build. Each Mana recovery mechanic is explained further in the guide under its relevant section.
Intelligence Stacking
Each point of Intelligence gives you +2 to Maximum Mana, which piles up if you get enough of it from the Skill Tree and your Items. Also, you can use Intelligence to scale your DPS through the Pure Power Passive, which is located at the top of the Skill Tree. It increases your Lightning Damage by 2% per 10 Intelligence.
Maximizing Mana Through Gear in Path of Exile 2
Flat Mana and % increased Mana modifiers can be found as Prefixes on most Rare Items. Combine them with Hybrid mods that give you a bit more, and you are golden. If you allocated Eldritch Battery, try to get as much Energy Shield as you can.
ES and Mana will fill out Prefixes on most of your items. So, try and look for some Resistances and Intelligence as Suffixes to round out your build. If you can fit them, look for other modifiers that increase your Cast/Attack Speed, Spell/Attack Damage, Critical Chance, Critical Damage, and Elemental Damage. Any other modifier that increased the DPS and survivability of your build works as well.
Navigating The Second Part of The Guide
Below are listed all sources of Mana, Mana recovery, and ways to reduce the Mana Costs of your Skills. They are split up depending on whether they can be found on:
- Item Bases and Unique Items
- Passives on the Skill Tree
- Skill, Buff, or Support Gems
- Or as modifiers on Non-Unique Items in the form of Runes, Enchants, Prefixes, and Suffixes. Hybrid modifiers can be rolled along with the regular ones to maximize the stat you are looking for. For example, with Zaffre and Lich’s modifiers on a Staff, you can get up to +296 to Maximum Mana.
Complete List of All Mana Sources in PoE 2
Most Unique Items offer too little Mana to justify putting them into your build. So, focus on stacking Mana through Rare Items and Passives on the Skill Tree. The exceptions are Dream Fragments and Morior Invictus because of their % increased Mana mods. Some Uniques are useful because of other modifiers they have, like the Midnight Braid, which gives you a huge amount of Mana Recoup.
Items With Flat Mana Modifiers
Item | Stats, Requirements and Modifiers | Item | Stats, Requirements and Modifiers |
---|---|---|---|
Lazuli Ring | Ring Requirements: Variable +(20–30) to maximum Mana | Doedre’s Damning Lazuli Ring | Unique Ring +(20–30) to maximum Mana +(5–15)% to all Elemental Resistances Gain (1–10) Mana per Enemy Killed You can apply an additional Curse |
Polcirkeln Sapphire Ring | Unique Ring Requires Level 12 +(20–30)% to Cold Resistance (20–30)% increased Cold Damage +(40–60) to maximum Mana +(10–15) to Strength Enemies Chilled by your Hits can be Shattered as though Frozen | Glowswarm Lazuli Ring | Unique Ring +(20–30) to maximum Mana +(40–60) to maximum Mana (20–30)% increased Flask Mana Recovery rate Mana Flasks gain (0.17–0.25) charges per Second |
Perandus Seal Gold Ring | Unique Ring Requires Level 40 (6–15)% increased Rarity of Items found +(30–50) to maximum Mana +(5–10) to all Attributes (10–15)% increased Quantity of Gold Dropped by Slain Enemies | Levinstone Topaz Ring | Unique Ring Requires Level 16 +(20–30)% to Lightning Resistance +(40–60) to maximum Mana (10–20)% increased chance to Shock +1 to Level of all Lightning Skills |
Beacon of Azis Solar Amulet | Unique Amulet Requires Level 30 +(10–15) to Spirit +(60–100) to maximum Mana +30 to Spirit 30% increased Light Radius Critical Hits ignore Enemy Monster Elemental Resistances | Ungil’s Harmony Azure Amulet | Unique Amulet (20–30)% increased Mana Regeneration Rate +(30–50) to maximum Life +(30–50) to maximum Mana 100% increased Critical Hit Chance +(60–100) to Stun Threshold Your Critical Hits do not deal extra Damage |
Midnight Braid Rawhide Belt | Unique Belt Charm Slots: 1 (20–30)% increased Life Recovery from Flasks +(30–50) to maximum Mana +(5–10)% to all Elemental Resistances 50% of Damage taken Recouped as Mana | Brynabas Wide Belt | Unique Belt Charm Slots: 1 Requires Level 14 (20–30)% increased Flask Charges gained +(40–60) to maximum Mana +(20–30)% to Lightning Resistance (7–12) Life Regeneration per second Cannot be Shocked |
Leer Cast Hooded Mask | Unique Helmet Evasion Rating: 37 Energy Shield: 19 Requires Level 16, 18 Dex, 18 Int +(30–50) to maximum Life +(30–50) to maximum Mana Allies in your Presence deal 50% increased Damage 25% reduced Damage | Ironride Visored Helm | Unique Helmet Armour: (70–79) Evasion Rating: (59–66) Requires Level 16, 18 Str, 18 Dex (60–80)% increased Armour and Evasion +(30–50) to maximum Mana +(10–15)% to Lightning Resistance You have no Accuracy Penalty at Distance |
Wandering Reliquary Steel Plate | Unique Body Armour Armour: (265–354) Requires Level 27, 57 Str (50–100)% increased Armour +(40–60) to maximum Mana +(10–20) to Strength 50% of Physical Damage prevented Recouped as Life | Bitterbloom Feathered Robe | Unique Body Armour Energy Shield: (52–70) Requires Level 5, 13 Int (50–100)% increased Energy Shield +(50–100) to maximum Mana 50% increased Energy Shield Recharge Rate Energy Shield Recharge starts when you use a Mana Flask |
Necromantle Bone Raiment | Unique Body Armour Energy Shield: 52 Requires Level 16, 34 Int +(40–60) to maximum Life +(30–50) to maximum Mana Minions gain (20–30)% of their Maximum Life as Extra Maximum Energy Shield Minions Revive 50% faster | Redflare Conduit Anchorite Garb | Unique Body Armour Evasion Rating: 101 Energy Shield: 43 Requires Level 33, 39 Dex, 39 Int +(50–70) to maximum Mana +(20–30)% to Lightning Resistance 20% chance to gain a Power Charge on Hit Lose all Power Charges on reaching maximum Power Charges Shocks you when you reach maximum Power Charges |
Kingsguard Full Plate | Unique Body Armour Armour: 208 Requires Level 33, 68 Str +(60–80) to maximum Life +(40–60) to maximum Mana +(5–10)% to all Elemental Resistances 25% reduced Endurance Charge Duration Recover 5% of Life for each Endurance Charge consumed | Ghostmarch Threaded Shoes | Unique Boots Evasion Rating: (56–70) Energy Shield: (28–35) Requires Level 16, 17 Dex, 17 Int (100–150)% increased Evasion and Energy Shield +(30–50) to maximum Mana +(17–23)% to Chaos Resistance Dodge Roll passes through Enemies |
Bones of Ullr Lattice Sandals | Unique Boots Energy Shield: (35–40) Requires Level 16, 29 Int (40–60)% increased Energy Shield +25 to maximum Life +25 to maximum Mana Undead Minions have 20% reduced Reservation | Font of Power Omen Sceptre | Unique Sceptre Spirit: 100 Requires [Variable Level, Str, Int] Grants Skill: Level # Malice (30–50)% increased Spirit +(40–60) to maximum Mana (20–30)% increased Mana Regeneration Rate When a Party Member in your Presence Casts a Spell, you Sacrifice 20% of Mana and they Leech that Mana |
Lifesprig Attuned Wand | Unique Wand Requirements: Variable Grants Skill: Level # Mana Drain +(10–20) to maximum Mana +(1–3) to Level of all Spell Skills (5–10)% increased Cast Speed Leeches 1% of maximum Life when you Cast a Spell | Blackgleam Fire Quiver | Unique Quiver Requires Level 8 Adds 3 to 5 Fire damage to Attacks +(30–50) to maximum Mana 50% increased chance to Ignite Projectiles Pierce all Ignited enemies Attacks Gain (5–10)% of Damage as Extra Fire Damage |
Serpent’s Lesson Tonal Focus | Unique Focus Energy Shield: 25 Requires Level 22, 42 Int +(60–100) to maximum Life +(60–100) to maximum Mana You count as on Low Life while at 35% of maximum Mana or below You count as on Low Mana while at 35% of maximum Life or below | Alkem Eira Blazon Crest Shield | Unique Shield Block chance: 25% Armour: (13–15) Energy Shield: (7–9) Grants Skill: Raise Shield (30–40)% increased Block chance (30–50)% increased Armour and Energy Shield +(15–30) to maximum Mana Damage Blocked is Recouped as Mana |
Chober Chaber Leaden Greathammer | Unique Two Hand Mace Physical Damage: (104–128) to (140–172) Critical Hit Chance: 5% Attacks per Second: 1.1 Weapon Range: 1.3 Requires Level 33, 76 Str, 100 Int +100 Intelligence Requirement (80–120)% increased Physical Damage +(80–100) to maximum Mana +5% to Critical Hit Chance Increases and Reductions to Minion Damage also affect you |
Items With Increased Mana Modifiers
Item | Stats, Requirements and Modifiers | Item | Stats, Requirements and Modifiers |
---|---|---|---|
Dream Fragments Sapphire Ring | Ring Requires Level 12 +(20–30)% to Cold Resistance 20% increased maximum Mana (30–50)% increased Mana Regeneration Rate You cannot be Chilled or Frozen | Morior Invictus Grand Regalia | Body Armour Armour: 135 Evasion Rating: 123 Energy Shield: 46 Requires Level 65, 51 Str, 51 Dex, 51 Int (200–300)% increased Armour, Evasion and Energy Shield 2 Random per Socketed Rune or Soul Core modifiers (Possible: 5% increased Maximum Mana per Socketed Rune or Soul Core) Hidden: Has 4 Rune Sockets |
Passives That Increase Mana
Passive | Type | Effect |
---|---|---|
Calibration | Notable | 30% increased maximum Energy Shield 4% increased maximum Mana |
Eldritch Will | Notable | 3% increased maximum Life, Mana and Energy Shield Gain 20% of maximum Energy Shield as additional Stun Threshold |
Rattled | Notable | +20 to maximum Mana 50% increased Shock Duration |
Sturdy Mind | Notable | +30 to maximum Mana 14% increased Mana Regeneration Rate |
Mana Blessing | Notable | +20 to maximum Mana 5% increased maximum Mana |
Raw Mana | Notable | 12% increased maximum Mana 10% increased Mana Cost of Skills |
Affixes That Increase Mana
Affix | iLvl | Range | Stat | Type | Available On |
---|---|---|---|---|---|
Soul Core of Zalatl | 1 | 2% | increased Maximum Mana | Rune | All Armour |
Mind Rune | 1 | +20 | to Maximum Mana | Rune | All Armour |
Corruption enchant | 1 | +(20–25) | to Maximum Mana | Enchant | Quivers Focuses Rings |
Beryl Cobalt Azure Teal Cerulean Aqua Opalescent Gentian Chalybeous Mazarine Blue Zaffre | 1 6 12 19 25 31 36 43 53 63 69 77 | +(10–14) +(15–24) +(25–34) +(35–54) +(55–64) +(65–79) +(80–89) +(90–104) +(105–124) +(125–149) +(150–164) +(165–179) | to Maximum Mana | Prefix | Rings Amulets Belts Helmets Gloves Boots Focuses Scepters Wands |
Ultramarine | 82 | +(180–189) | to Maximum Mana | Prefix | Rings Amulets |
Beryl Cobalt Azure Sapphire Cerulean Aqua Opalescent Gentian Chalybeous Mazarine Blue Zaffre | 1 6 12 19 25 31 36 43 53 63 69 77 | +(14–20) +(21–34) +(35–48) +(49–76) +(77–90) +(91–111) +(112–125) +(126–146) +(147–174) +(175–209) +(210–230) +(231–251) | to Maximum Mana | Prefix | Staffs |
Cognizant Perceptive Mnemonic | 35 60 79 | (5–6)% (7–8)% (9–10)% | increased Maximum Mana | Prefix | Amulets |
Hybrid Mods That Increase Mana
Affix | iLvL | Range | Stat | Range | Stat | Type | Available On |
---|---|---|---|---|---|---|---|
Imposing Venerable Regal Colossal Chieftain’s Ancestral | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Armour | Prefix | Strength (Armour): Body Armours Shields Gloves Boots |
Nomad’s Drifter’s Traveller’s Explorer’s Wayfarer’s Wanderer’s | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Evasion | Prefix | Dexterity (Evasion): Body Armours Shields Gloves Boots |
Imbued Serene Sacred Celestial Heavenly Angel’s | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Energy Shield | Prefix | Intelligence (Energy Shield): Body Armours Shields Gloves Boots |
Rhoa’s Rhex’s Chimeral’s Bull’s Minotaur’s Cerberus’ | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Armour and Evasion | Prefix | Str + Dex (Armour + Evasion): Body Armours Shields Gloves Boots |
Coelacanth’s Swordfish’s Shark’s Dolphin’s Orca’s Whale’s | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Armour and Energy Shield | Prefix | Str + Int (Armour + Intelligence): Body Armours Shields Gloves Boots |
Vulture’s Kingfisher’s Owl’s Hawk’s Eagle’s Falcon’s | 10 19 30 44 60 78 | +(6–8) +(9–16) +(17–20) +(21–26) +(27–32) +(33–39) | to Maximum Mana | (6–13)% (14–20)% (21–26)% (27–32)% (33–38)% (39–42)% | increased Evasion and Energy Shield | Prefix | Dex + Int (Evasion + Intelligence): Body Armours Shields Gloves Boots |
Caster’s Conjuror’s Wizard’s Warlock’s Mage’s Archmage’s Lich’s | 2 11 23 35 48 63 79 | +(17–20) +(21–24) +(25–28) +(29–33) +(34–37) +(38–41) +(42–45) | to Maximum Mana | (15–19)% (20–24)% (25–29)% (30–34)% (35–39)% (40–44)% (45–49)% | increased Spell Damage | Prefix | Wands |
Caster’s Conjuror’s Wizard’s Warlock’s Mage’s Archmage’s Lich’s | 2 11 23 35 48 63 79 | +(17–20) +(21–24) +(25–28) +(29–33) +(34–37) +(38–41) +(42–45) | to Maximum Mana | (21–27)% (28–34)% (35–41)% (42–48)% (49–55)% (56–62)% (64–69)% | increased Spell Damage | Prefix | Staffs |
Advisor’s Counselor’s Emissary’s Minister’s Envoy’s Diplomat’s Chancellor’s | 3 12 28 39 50 62 78 | +(17–20) +(21–24) +(25–28) +(29–33) +(34–37) +(38–41) +(42–45) |
Published: Dec 18, 2024 11:46 am