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PlayStation Bungie

PlayStation To Acquire Bungie; Studio Will “Continue to Independently Publish & Creatively Develop” its Games

Today Sony Interactive Entertainment and Destiny developer Bungie announced that the studio is being acquired by the house of Playstation.

Today Sony Interactive Entertainment and Destiny developer Bungie announced that the studio is being acquired by the house of Playstation.

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Interestingly, Bungie shared that they will continue to “independently publish and creatively develop” its games, targeting “fans across multiple platforms and entertainment mediums.​”

Below you can read the full announcement:

BUNGIE JOINS SONY INTERACTIVE ENTERTAINMENT (“SIE”)​

We believe games have limitless potential, and that to do anything worthwhile in entertainment, we must bet big on our vision, on our studio, and on our incredible team of trusted creators who build unforgettable worlds that truly matter to people.​

In SIE, we have found a partner who unconditionally supports us in all we are and who wants to accelerate our vision to create generation-spanning entertainment, all while preserving the creative independence that beats in Bungie’s heart. Like us, SIE believes that game worlds are only the beginning of what our IPs can become. Together, we share a dream of creating and fostering iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums.​

Today, Bungie begins our journey to become a global multi-media entertainment company. ​

CREATIVE FREEDOM ​

Since taking flight in 1991, Bungie has always charted the future with our own star map – a path that is driven by our people and for our community. We are continuing that journey with new worlds in development, and we can’t wait to share them with you. ​

With SIE, the potential for our universes is unlimited. Our future games will take bold steps into unexplored spaces for Bungie, continue to push the boundaries of what is possible, and will always be built on a foundation of creating meaningful, lifelong friendships and memories.​

We remain in charge of our destiny. We will continue to independently publish and creatively develop our games. We will continue to drive one, unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.​

With SIE’s support, the most immediate change you will see is an acceleration in hiring talent across the entire studio to support our ambitious vision. If this speaks to you, and you want to help us put a dent in the universe, we are hiring across all disciplines for Destiny 2 and for all new worlds beyond. ​

THREE DECADES AND COUNTING​

What makes our worlds come to life is our community and our people in the studio. Our people are the soul of Bungie. Empowered by our people, we have pushed the boundaries of what we thought was possible and transformed who we are as a company. ​

Over the past 30 years, the inviting worlds we’ve built have turned into thriving communities, and that community is the true magic. These communities have taken Bungie beyond games. They have forged life-long bonds, and humbled us with the real, meaningful good they drive within us and the world.​

More than anything, SIE understands that our people and our community are both the priority, and the heart of our success, and are willing to stand alongside us as we continue to use our platform to drive action towards a more welcoming and equitable world. Our goal is to build a place where the world’s most creative and talented people can come and do their best work, no matter who they are, where they are from, or how they identify.​

That’s the real dent in the universe we want to make — the one we want to last beyond us.​

Be a part of this future with us. See you Starside.​

We also get a FAQ elaborating on what players can expect from Destiny 2 in the future, confirming that the popular game will remain multiplatform.

Q. As a Destiny 2 player, does Bungie becoming part of PlayStation have any immediate impact on how I play and experience Destiny 2? ​
No. Our commitment to Destiny 2 as a multi-platform game with full Cross Play remains unchanged. ​
We want you to play The Witch Queen on February 22, 2022, on the platform of YOUR choice. ​

Q. Will the Destiny 2 experience on non-PlayStation platforms be impacted by Bungie becoming part of PlayStation?
No. We want to maintain the same great experience you already have on your platform of choice. ​

Q. Will any announced seasons, events, packs, or expansions be changed or impacted by Bungie becoming part of PlayStation? ​
No. Bungie retains full creative independence for our games and our community. Our plans for the Light and Dark Saga are unchanged, all the way through The Final Shape in 2024. ​

Q. Will Destiny 2: The Witch Queen include any platform exclusives? ​
No. The Witch Queen will not contain any platform exclusives. Every player should have an amazing Destiny experience, no matter where you choose to play ​

Q. Will cross platform features, like Cross Save, Cross Play, the Destiny 2 Companion App, or third-party apps like Destiny Item Manager (DIM) be changed or removed? ​
No. Bungie’s commitment to cross-platform play and social features remains unchanged. We believe games are best shared with friends, wherever they choose to play, and will continue to invest in new features and platforms. ​

Q. Bungie has future games in development, will they now become PlayStation exclusives? ​
No. We want the worlds we are creating to extend to anywhere people play games. We will continue to be self-published, creatively independent, and we will continue to drive one, unified Bungie community. ​

Q. I play Destiny on Steam, Xbox, or Stadia – will my platform still be supported? ​
Yes.

This follows Microsoft’s recent announcement of the acquisition of Activision Blizzard, which previously published Bungie’s Destiny franchise.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.