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Console Market Sees a 2.5% Shrink, Sony Continues to Dominate

Bad news for the console market, good news for Sony.
This article is over 7 years old and may contain outdated information

The worldwide console market shrank by 2.5% in 2016, according to a report by IHS Markit (via MCV UK).

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The overall consumer spending for the year slipped to $34.7 billion, which includes purchases on hardware, software, and services. While this was as a result of a decline in hardware purchases, it also coincided with price reductions, understandable since the current generation has been live for several years now. Since its inception, this generation’s prices have seen a yearly fall of 18% to $10.6 billion. The release of the Nintendo Switch will more than likely force this in the opposite direction however.

Sony will enjoy the recently released figures more so than its competition, as $19.7 billion spending on its consoles, games, and services gave it a 57% share of the 2016 market. $17.8 billion of this came entirely from the PS4, meaning the console alone had a huge 51% input. It ended the year with an install base of 53 million, almost double the 27.6 million that its fiercest rival, the Xbox One, managed.

IHS future predictions look bright for all three major platforms, with Nintendo expected to break a sales value of $5 billion with the Switch, Microsoft to make $10 billion, while Sony continues its domination of the console market at $20 billion.

What do you think of the figures? Let us know in the comments section below.

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This post was originally authored by Christopher Carr.


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Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.
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