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Halo Infinite Studio Reveals Changes Coming in Season 2

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Halo Infinite Studio Reveals Changes Coming in Season 2

New additions and changes will be coming in the upcoming Season 2 for Halo Infinite, developer 343 Industries announced in a Halo Waypoint blog post today. The blog post details much of the feedback given during the game’s first season, and how the studio plans to implement desired features or fixes into the game.

As announced last month, the new Arena map Catalyst and new Big Team Battle map Breaker will be added to matchmaking on the first day of the season. Game mode King of the Hill will also be introduced into multiple playlists alongside the returning Attrition mode.

Some of the changes coming in Season 2 include asymmetrical Weapon Rack spawns in BTB will be fixed, melee fights should be more consistent with less players awkwardly running through others or missing, a damage increase to the Ravager weapon, and the Warthog should be less prone to flipping or bouncing while driving.

The blog post also addresses that the team will be continually improving PC performance during Season 2 and beyond and has no plans to give the option to disable crossplay, only that future updates will bring “improvements to our anti-cheat systems to help ensure better matchmade experiences.” Check out the full list of changes and explanation in the blog post.

Halo infinite is now available for PC, Xbox Series X|S, and Xbox One. The game’s Season 2 will be called Lone Wolves and is scheduled to launch on May 3.

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