Battlefield 2042

EA: “Tremendous Demand” for Battlefield 2042 Following Beta; Excited for Live Service Plans

Today, during Electronic Arts’ quarterly financial conference call, CEO Andrew Wilson talked about the reception to the Battlefield 2042 beta.

Today, during Electronic Arts’ quarterly financial conference call for analysts and investors, chief executive officer Andrew Wilson talked about the reception to the Battlefield 2042 beta.

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Wilson mentioned that on balance, the feedback from the beta was “overwhelmingly positive.” While there is some “conversation around some elements of the beta” that’s “not unnatural in a beta.” On top of that, the feedback will be used to improve the game. Ultimately EA Feels “really good” about the result.

Wilson believes that the early access numbers (over 3 .1million users took part in the early access within 7.7 million players that played the beta), and the engagement numbers should be read as the fact that there is “tremendous demand” for the game, which is “very appealing.” According to Wilson the setting is also very appealing, the modes of play, the innovation, and the creativity that the developers have put into the game have been received “very, very well” by the community.

He also explained that the teams have worked very hard in polishing and tuning the game, so they feel very really good about the game that players will enjoy on day 1. They also have “wonderful plans” for the future live service. The result is that EA feels confident about the future of Battlefield.

Later in the call, Wilson reiterated that while he’s excited about the launch of Battlefield 2042, he’s even more excited about the plan the team has to grow and expand the experience after launch.

This shouldn’t surprise, considering that live services are being touted more and more as a main factor for EA’s financial success, to the point that they have been described as a sort of secret sauce the publisher’s games have during today’s conference.

Battlefield 2042  will launch on Nov. 19, 2021, for PS5, PS4, Xbox Series X|S, Xbox One, and PC.

If you’d like to learn more about Electronic Arts’ financial performance during the past quarter, you can read our dedicated article with plenty of info.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.