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Valorant Update 3.02 Patch Notes Highlight Clipping Improvements

valorant patch 3.02 notes
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Valorant Update 3.02 Patch Notes Highlight Clipping Improvements

It’s patch day for Riot Games’ popular tactical FPS, Valorant, but today’s Patch 3.02 notes reveal yet another very minor update following the enormous amount of content and changes comprising Episode 3’s launch a month ago.

Riot explains that Patch 3.02 features “more bug fixes” while it continues to “evaluate those large Episode 3 changes—especially KAY/O’s overall impact.” Perhaps the most noticeable change is the reduction to clipping during gameplay, which should make for a smoother overall experience.

Here’s the full list of changes:

Game System Updates

  • Changes made to how clipping is calculated, which should result in less clipping overall in your gameplay
    • Yes, things are still going to clip, but you will see a noticeable lack of hands, melees, abilities, and general effects poking through thin walls.

Social Updates

  • Added a space between the Match Rank and Leaderboard Ranking for Immortal+ rankings in the Hover Card UI

Bug Fixes

Agents

  • Sage can no longer place her Barrier Orb between the pyramids on Breeze to create a sliver peak
    • “Sliver peak” refers to a very small gap created by sandwiching two things and creating an advantageous line of sight.
  • Fixed KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd(X)
  • Removed the ability to place Raze’s Boombot through some walls

Social

  • Fixed a bug where the Team-voice volume sliders would always reset to 50
    • Hooray! That’s the sound of us thanking you for your patience.
  • Fixed a bug where the scrollbar in the Social Panel would sometimes display incorrectly
  • Fixed the pixelated border surrounding the Unranked icon in the Hover Card UI
  • Fixed an issue where the blurred background would sometimes make friend notes illegible in the Hover Card UI
  • Fixed a bug where the VCT Masters Reykjavik Winner Title would get overlapped by the Player Card in the Hover Card UI

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