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Sega Restructuring to Streamline Its Structure & Accelerate Decision-Making; Haruki Satomi Becomes CEO

Sega announced today that it's restructuring its corporate organization, while relevant changes are happening at the helm.

Today Sega announced with a series of press releases that it’s restructuring its corporate organization, while relevant changes are happening at the helm.

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The gist of the restructuring itself is happening mostly at the corporate/administration level.

While it’s fairly complex, you can find a visual summary below. Basically, the company is unifying its corporate structure, which was previously split across multiple subsidiaries.

The reasons for the challenge are as follows.

  • Establish a system to drive and support the Group business as a whole by integrating corporate functions and other administrative operations into the Company.
  • Dissolution of the intermediate holding company in the Entertainment Contents business, and accelerate global business development by streamlining the Group’s structure and accelerating decision-making.

Sega expects this reorganization to have “insignificant” impact on its financial results.

On top of the change in structure, the company also announced relevant changes among its executives.

Former Chairman and Group CEO (Chief Executive Officer) Hajime Satomi will now leave the CEO title and position in favor of is son Haruki Satomi, who has been for a while the face of the company as COO (Chief Operating Officer) and will be the new CEO as of April 1, 2020.

The position of Chief Creative Officer, which formerly belonged to Yakuza series creator Toshihiro Nagoshi, appears to have been removed from the executive roster.

Yet, Nagoshi-san isn’t leaving Sega and will continue to work for the publisher and developer as Creative Director.

Lastly, we also hear that the campaign for voluntary retirement of employees launched back in November 2020 has concluded and will result in 729 employees leaving the company (above the original 650).

Those retiring will receive “extraordinary retirement allowances and reemployment support.” Sega had 9,051 employees as of September 30, 2020, before the campaign started.


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.