Capcom

Capcom Announces Record Profits Among Strong Q3 Financial Results

Capcom announced its financial results for the first nine months of FY 2020, which is related to the period ended on December 31, 2020.

Today Capcom announced its financial results for the first nine months of the fiscal year 2020, which is related to the period ended on December 31, 2020.

Recommended Videos

As you can see from the table below, the figures are extremely positive, showing an improvement year-on-year across the board.

On top of that, Capcom announces that all levels of profit are the highest of the company’s history for the end of a third quarter of the fiscal year.

We also get specific figures and an explanation for the results of the Digital Contents business (games), citing solid sales for Resident Evil 3 and profit-driving catalog sales including Monster Hunter World: Iceborne.

“In this business segment, new title Resident Evil 3 (for PlayStation 4, Xbox One and PC) was released in April 2020 and delivered solid sales.

Meanwhile, high-margin catalog titles demonstrated their long product lives, including the continued growth of Monster Hunter World: Iceborne (for PlayStation 4, Xbox One and PC), which was released in the previous fiscal year and won an Award for Excellence at the Japan Game Awards: 2020, all of which drove up profits.

In addition, licensing revenue from the use of the Company’s major intellectual property also contributed to profit.

The resulting net sales were 48,966 million yen (up 20.6% from the same term in the previous fiscal year) and operating income was 24,787 million yen (up 24.6% from the same term in the previous fiscal year).”

Just last week Capcom had increased its full-year financial forecast for both sales and profit citing the same reasons mentioned above on top of “promising” pre-orders of Monster Hunter Rise for Nintendo Switch.

If you’re interested in the comparison, you can check out our dedicated article featuring Capcom’s results for the previous quarter.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article That Time I Got Reincarnated as a Slime Isekai Chronicles Announced for Summer 2024 Release
Promotional art from That Time I Got Reincarnated as a Slime Isekai Chronicles.
Read Article Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don’t Need It
Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don't Need It
Read Article Dead By Daylight Players Predicted Chaos Shuffle Modifier
Related Content
Read Article That Time I Got Reincarnated as a Slime Isekai Chronicles Announced for Summer 2024 Release
Promotional art from That Time I Got Reincarnated as a Slime Isekai Chronicles.
Read Article Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don’t Need It
Warzone Player Puts Aim Assist Argument to Bed After Proving Console Players Don't Need It
Read Article Dead By Daylight Players Predicted Chaos Shuffle Modifier
Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.