Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate Gets Western Release Date

Today British publisher Pqube announced a release date of the upcoming Danmachi JRPG Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate.
Is It Wrong To Try To Pick Up Girls In A Dungeon? - Infinite Combate

Today British publisher Pqube announced a release date of the upcoming Danmachi JRPG Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate.

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The game will launch for PS4, Nintendo Switch, and PC in North America on August 11 and in Europe on August 7.

The console versions will enjoy both physical and digital releases, while the PC version will come in digital form only.

Below you can see a new trailer and a small batch of localized screenshots. 

If you’re unfamiliar with Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate, you can check out more screenshots and another trailer and read an official description below.

Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate is set in a fantasy realm where gods have limited their divine powers in search of excitement and to experience the hardships of the lower world. To interact with humans, each deity has founded a Familia, which are groups that adventurers can join to socialize and support each other, before they set out into the dangerous labyrinth called Dungeon.
 
One of them is Bell Cranel, the young main character of DanMachi’s story. As the only follower of the Hestia Familia, he has it a bit harder than the others, but strives to improve himself!
  
The gameplay is an exciting mix between dungeon crawling with RPG elements and a visual novel-style story, including events from the first Is It Wrong To Try To Pick Up Girls In A Dungeon? anime season and new content! Apart from the extensive Story Mode, players will be able to test their skills in procedurally-generated Extra Dungeons and find out more about other characters during Date Events.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.