A Complete Guide to Being the Best Animal Crossing: New Horizons Host

animal crossing: new horizons

So the RNG gods have blessed you with insane turnip prices or you just have incredibly rare DIY Recipes to share via your villagers, and you want to spread the wealth. Hosting other players on your island in Animal Crossing: New Horizons might seem like the simplest thing on Earth: give players the Dodo code, then call it a day while you AFK in your house as people go about their business.

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You’d be wrong. Managing a queue of visitors to your island is harder than it sounds, and if you just give the Dodo code out to everyone, every single visitor will be plagued by annoying connection issues, interruptions every couple of seconds as they’re trying to get to a specific place, and it’s very easy for communication errors to pop up if this keeps happening.

With that in mind, we’ve prepared a list of tips for you if you’re looking to host multiple players on your island in Animal Crossing: New Horizons.

Give the Dodo Code to Just a Few People Each Time

Like we mentioned before, giving the Dodo code to everyone will just cause lag and potential communication issues. What you want to do is divide people up into groups of three or four, then give the code to one group at a time.

While it is much more tedious, it makes the process far smoother for everyone involved. Plus, once everyone has finished selling their turnips, or visited shops or villagers for DIY Recipes, the host can press the – button to end the session and kick everyone out at the same time. After that, change your Dodo code and give it to the next group, and so on and so forth.

A good way to manage a queue is to set up a Google sign-up form and have people fill it out with their contact information (Discord username, Twitter handle, etc), then transfer that info over to a Google Sheet and share it so that everyone can see their place in the queue. It also makes for much easier organization on the host’s end.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.