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Bethesda Opens Roundhouse Studios; Team Staffed by Ex Human Head Devs, Will Work on “Unannounced Projects”

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Bethesda Opens Roundhouse Studios; Team Staffed by Ex Human Head Devs, Will Work on “Unannounced Projects”

Bethesda has today announced the formation of a new team called Roundhouse Studios, with staff primarily comprised of those from the recently-closed Human Head Studios.

The team is to immediately begin work on unannounced projects at Bethesda, a press release sent to Twinfinite explains.

Roundhouse Studios creative director Chris Rhinehart and former creative director of Prey 2 said of the news:

“Sadly, we had to wind down the business of Human Head Studios and close its doors, which was particularly devastating due to the passion and creativity of the team we’d assembled.

We reached out to our friends at Bethesda for help, and they saw that same creativity and passion in our team. With the formation of Roundhouse Studios, Bethesda offered every employee of Human Head a position at the new company. We are excited our team will remain together, pursuing the work we love, as part of a company we already know and admire.”

Aside from their experience working on Prey 2, the developers at Roundhouse Studios represent more than two decades working together on other projects such as Dead Man’s Hand, Rune and Rune II, and Lost Within. They also contributed to AAA hits like Batman: Arkham Origins and BioShock Infinite.

Todd Vaughn, senior vice president of development at Bethesda weighed in:

“While sorry to hear of their challenges as Human Head Studios, we were excited by the opportunity to bring under the Bethesda umbrella this talented, established development team.

We are delighted that the entire staff will remain together and is now part of the Bethesda family.”

In related news, Bethesda also recently acquired mobile developer Alpha Dog.

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