Atelier Dusk Trilogy

Atelier Dusk Trilogy Deluxe Pack for PS4, Switch, & PC Gets New Screenshots with Familiar Characters

Today Koei Tecmo released a batch of new screenshots and artwork of the upcoming Atelier Dusk Trilogy Deluxe Pack for PS4, Switch, and PC.

Today Koei Tecmo released a batch of new screenshots and artwork of the upcoming Atelier Dusk Trilogy Deluxe Pack, which will bring some of the most beloved Atelier games to modern platforms.

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The package includes Atelier Ayesha: The Alchemist of Dusk DX, Atelier Escha & Logy: Alchemists of the Dusk Sky DX, and Atelier Shallie: Alchemists of the Dusk Sea DX.

As announced a few weeks ago, It’ll come for PS4, Nintendo Switch, and PC on January 14.

You can check out the assets below.

If you’re unfamiliar with the game, here’s a handy recap directly from the press release.

Atelier Ayesha: The Alchemist of Dusk DX is the first title in the series. Set in the land of Dusk, the game takes place on a deteriorating continent that had once enjoyed the height of prosperity through the powers of alchemy. Playing as a young herbalist named Ayesha, players embark on a journey to learn the secrets of alchemy and the glowing flowers in order to bring back Ayesha’s missing sister, Nio.

Gamers will be able to keep a record of Ayesha’s adventures through the “weave memories system” where by performing in-game actions, players are rewarded with points used to fill Ayesha’s diary. Depending on what is written, players unlock certain synthesis recipes, bonuses, and more.

Record with your own hand the various events that occur throughout your quest to find your sister, then reflect upon those memories as you continue to develop your character throughout the game. By meeting certain conditions throughout your journey, a variety of endings can be achieved.

Atelier Escha & Logy: Alchemists of the Dusk Sky DX is the second title in the Dusk series, and follows the exploits of Escha, an alchemist who uses ancient alchemy, and Logy, and alchemist who studies contemporary alchemy, as they meet for the first time.

Working together in the Development Department, the two discover the mystery of the Dusk, and the game enables players to select whether Escha or Logy will be the main character, allowing them to enjoy the story from different perspectives.

Escha and Logy’s job is to survey the city, and they are required to complete a large task within four months. There are optional tasks added throughout the game, and by clearing these tasks, they can receive various bonuses such as raising their stats or receiving reference materials earlier than normal, as the two set off to discover the secrets of the Dusk.

The third title in the trilogy, Atelier Shallie: Alchemists of the Dusk Sea DX, introduces fans to Shallistera – a young girl burdened with a mission, and Shallotte – a girl who befriends Shallistera, but has a hidden ambition. The closer the two friends become, the closer they get to unlocking the secrets of the Dusk.

Gamers can play as either Shallistera or Shallotte as the main character to see the storyline through their differing perspectives. Throughout the experience, new things that the character “want to do” or “want to try” emerge. These represent the inner voices of the characters and are referred to as life tasks.

Completing these tasks helps advance the story, and if they are completed within a given time frame, bonuses such as EXP can be obtained. Life tasks will change depending on the player’s play style, so everyone can enjoy the journey as they wish, whether they want to put their efforts into synthesizing and completing quests, focus on battle, or simply run around the magical world when they have spare time.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.